LOL2ez

Items

273 items you can buy on Classic Rift, on patch 16.18.1, grouped by the class that buys them. 259 carry a description from Riot's game data. Open any item for its cost, its stats and what it does.

Starter 6

Cull 450 gold
Cull

450 gold

7 Attack Damage

Reap Restore 3 Health On-Hit . Killing minions grants 1 gold , up to 100 . Reaching the limit grants another 350 gold .

Doran's Blade 450 gold
Doran's Blade

450 gold

10 Attack Damage

80 Health

2.5% Omnivamp

Good starting item for attackers

Doran's Bow 400 gold
Doran's Bow

400 gold

8 Attack Damage

15% Attack Speed

1.5% Omnivamp

Doran's Helm 450 gold
Doran's Helm

450 gold

150 Health

8 Armor

8 Magic Resist

Helping Hand Attacks deal 5 bonus physical damage to minions.

Doran's Ring 400 gold
Doran's Ring

400 gold

18 Ability Power

90 Health

Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.

Doran's Shield 450 gold
Doran's Shield

450 gold

110 Health

Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.

Components 78

Aegis of the Legion 2,150 gold
Aegis of the Legion

2,150 gold

250 Health

20 Armor

20 Magic Resist

Aura - Legion: Grants nearby allies 10 Armor and 15 Magic Resist . This effect is increased by 50% on allied minions.

Aether Wisp 900 gold
Aether Wisp

900 gold

30 Ability Power

4% Move Speed

Increases Ability Power and Move Speed

Amplifying Tome 400 gold
Amplifying Tome

400 gold

20 Ability Power

Slightly increases Ability Power

Avarice Blade 800 gold
Avarice Blade

800 gold

10% Critical Strike Chance

Avarice: 3 Gold per 10 seconds Greed: Grants 2 Gold upon killing a unit.

B. F. Sword 1,300 gold
B. F. Sword

1,300 gold

40 Attack Damage

Greatly increases Attack Damage

Bami's Cinder 900 gold
Bami's Cinder

900 gold

150 Health

5 Ability Haste

Immolate After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Bandleglass Mirror 900 gold
Bandleglass Mirror

900 gold

20 Ability Power

100% Base Mana Regen

10 Ability Haste

Bilgewater Cutlass 1,400 gold
Bilgewater Cutlass

1,400 gold

25 Attack Damage

12% Life Steal

Active 90s Deals 100 magic damage and Slows the target champion's Move Speed by 25% for 2 seconds.

Blasting Wand 850 gold
Blasting Wand

850 gold

45 Ability Power

Moderately increases Ability Power

Blighting Jewel 1,100 gold
Blighting Jewel

1,100 gold

25 Ability Power

13% Magic Penetration

Bramble Vest 800 gold
Bramble Vest

800 gold

30 Armor

Thorns When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Brawler's Gloves 400 gold
Brawler's Gloves

400 gold

8% Critical Strike Chance

Catalyst of Aeons 1,300 gold
Catalyst of Aeons

1,300 gold

300 Health

375 Mana

Eternity Restores 10% of the damage taken from champions as Mana . Casting an Ability heals for 25% of Mana spent.

Catalyst the Protector 1,200 gold
Catalyst the Protector

1,200 gold

200 Health

300 Mana

Contemplation: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.

Caulfield's Warhammer 1,050 gold
Caulfield's Warhammer

1,050 gold

20 Attack Damage

10 Ability Haste

Attack Damage and Cooldown Reduction

Chain Vest 800 gold
Chain Vest

800 gold

40 Armor

Greatly increases Armor

Chalice of Harmony 880 gold
Chalice of Harmony

880 gold

25 Magic Resist

7 Mana Regen per 5 seconds

Mana Font: Increases Mana Regen by 1% per 1% of missing Mana .

Cloak of Agility 600 gold
Cloak of Agility

600 gold

15% Critical Strike Chance

Increases critical strike chance

Cloth Armor 300 gold
Cloth Armor

300 gold

15 Armor

Slightly increases Armor

Crystalline Bracer 800 gold
Crystalline Bracer

800 gold

200 Health

100% Base Health Regen

Grants Health and Health Regen

Dagger 250 gold
Dagger

250 gold

10% Attack Speed

Slightly increases Attack Speed

Dark Seal 350 gold
Dark Seal

350 gold

15 Ability Power

50 Health

Glory Takedowns grant Glory , up to 10. 5 Glory is lost on death. Gain 4 Ability Power per Glory .

Emblem of Valor 650 gold
Emblem of Valor

650 gold

20 Armor

Aura - Valor: Grants nearby allied champions 7 Health Regen per 5 seconds.

Executioner's Calling 800 gold
Executioner's Calling

800 gold

15 Attack Damage

Grievous Wounds Dealing physical damage to champions applies 40% Wounds for 3 seconds.

Faerie Charm 200 gold
Faerie Charm

200 gold

50% Base Mana Regen

Slightly increases Mana Regen

Fated Ashes 900 gold
Fated Ashes

900 gold

30 Ability Power

Inflame Damaging Abilities deal 15 bonus magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.

Fiendish Codex 850 gold
Fiendish Codex

850 gold

25 Ability Power

10 Ability Haste

Increases Ability Power and Cooldown Reduction

Forbidden Idol 600 gold
Forbidden Idol

600 gold

50% Base Mana Regen

8% Heal and Shield Power

Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction

Giant's Belt 900 gold
Giant's Belt

900 gold

350 Health

Greatly increases Health

Glacial Buckler 900 gold
Glacial Buckler

900 gold

25 Armor

300 Mana

10 Ability Haste

Increases Armor and Cooldown Reduction

Glacial Shroud 1,350 gold
Glacial Shroud

1,350 gold

45 Armor

300 Mana

Coolheaded: 10% Cooldown Reduction

Glowing Mote 250 gold
Glowing Mote

250 gold

5 Ability Haste

Haunting Guise 1,300 gold
Haunting Guise

1,300 gold

30 Ability Power

200 Health

Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Heart of Gold 825 gold
Heart of Gold

825 gold

200 Health

Shelling Out: 5 Gold per 10 seconds.

Hearthbound Axe 1,200 gold
Hearthbound Axe

1,200 gold

20 Attack Damage

20% Attack Speed

Hexdrinker 1,300 gold
Hexdrinker

1,300 gold

25 Attack Damage

25 Magic Resist

Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.

Hextech Alternator 1,100 gold
Hextech Alternator

1,100 gold

45 Ability Power

Revved Damaging a champion deals bonus magic damage .

Hextech Revolver 1,200 gold
Hextech Revolver

1,200 gold

40 Ability Power

Hex Bullets: 12% Spell Vamp

Hunter's Machete 300 gold
Hunter's Machete

300 gold

Passive: Basic Attacks deal 10 magic damage to monsters On-Hit. Butcher: Damage dealt to monsters increased by 10%.

Kindlegem 800 gold
Kindlegem

800 gold

200 Health

10 Ability Haste

Increases Health and Cooldown Reduction

Last Whisper 1,450 gold
Last Whisper

1,450 gold

20 Attack Damage

18% Armor Penetration

Overcomes enemies with high Armor

Long Sword 350 gold
Long Sword

350 gold

10 Attack Damage

Slightly increases Attack Damage

Lost Chapter 1,200 gold
Lost Chapter

1,200 gold

40 Ability Power

300 Mana

10 Ability Haste

Enlighten Levelling up restores 20% max Mana over 3 seconds.

Lucky Pick 765 gold
Lucky Pick

765 gold

25 Ability Power

Lucky Shadow: 4 Gold per 10 seconds

Mana Manipulator 300 gold
Mana Manipulator

300 gold

Aura - Mana Warp: Grants nearby allied champions 5 Mana Regen per 5 seconds.

Needlessly Large Rod 1,200 gold
Needlessly Large Rod

1,200 gold

65 Ability Power

Greatly increases Ability Power

Negatron Cloak 850 gold
Negatron Cloak

850 gold

45 Magic Resist

Moderately increases Magic Resist

Noonquiver 1,300 gold
Noonquiver

1,300 gold

15 Attack Damage

20% Critical Strike Chance

Null-Magic Mantle 400 gold
Null-Magic Mantle

400 gold

20 Magic Resist

Slightly increases Magic Resist

Oblivion Orb 800 gold
Oblivion Orb

800 gold

25 Ability Power

Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Phage 1,100 gold
Phage

1,100 gold

15 Attack Damage

200 Health

Rage Attacking grants Move Speed for 2 seconds.

Philosopher's Stone 700 gold
Philosopher's Stone

700 gold

7 Health Regen per 5 seconds

9 Mana Regen per 5 seconds

Transmute: 5 Gold per 10 seconds.

Pickaxe 875 gold
Pickaxe

875 gold

25 Attack Damage

Moderately increases Attack Damage

Quicksilver Sash 1,300 gold
Quicksilver Sash

1,300 gold

30 Magic Resist

Quicksilver Remove all crowd control debuffs (excluding Airborne ).

Rectrix 775 gold
Rectrix

775 gold

15 Attack Damage

4% Move Speed

Recurve Bow 700 gold
Recurve Bow

700 gold

15% Attack Speed

Sting Attacks deal 15 bonus physical damage On-Hit .

Rejuvenation Bead 300 gold
Rejuvenation Bead

300 gold

100% Base Health Regen

Slightly increases Health Regen

Ruby Crystal 400 gold
Ruby Crystal

400 gold

150 Health

Increases Health

Sapphire Crystal 300 gold
Sapphire Crystal

300 gold

300 Mana

Increases Mana

Scout's Slingshot 600 gold
Scout's Slingshot

600 gold

20% Attack Speed

Bullseye Damaging a champion deals bonus magic damage . Attacks reduce this cooldown by 1 second.

Seeker's Armguard 1,600 gold
Seeker's Armguard

1,600 gold

40 Ability Power

25 Armor

Time Stop (Single use) Enter Stasis for 2.5 seconds.

Serrated Dirk 1,000 gold
Serrated Dirk

1,000 gold

20 Attack Damage

10 Lethality

Increases Attack Damage and Lethality

Shattered Armguard 1,600 gold
Shattered Armguard

1,600 gold

40 Ability Power

25 Armor

Shattered Time Armguard is broken, but can still be upgraded. After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.

Sheen 900 gold
Sheen

900 gold

10 Ability Haste

Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit .

Spectre's Cowl 1,250 gold
Spectre's Cowl

1,250 gold

200 Health

35 Magic Resist

100% Base Health Regen

Improves defense and grants regeneration upon being damaged

Spirit Stone 700 gold
Spirit Stone

700 gold

14 Health Regen per 5 seconds

7 Mana Regen per 5 seconds

Passive: Basic Attacks deal 10 magic damage to monsters On-Hit. Butcher: Damage dealt to monsters increased by 20%.

Steel Sigil 1,100 gold
Steel Sigil

1,100 gold

15 Attack Damage

30 Armor

Stinger 1,250 gold
Stinger

1,250 gold

40% Attack Speed

Light as a Feather: 10% Cooldown Reduction

Tear of the Goddess 400 gold
Tear of the Goddess

400 gold

240 Mana

Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360 . Helping Hand Attacks deal an additional 5 physical damage to minions.

The Brutalizer 1,337 gold
The Brutalizer

1,337 gold

25 Attack Damage

10 Ability Haste

5 Lethality

Tiamat 1,200 gold
Tiamat

1,200 gold

25 Attack Damage

Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.

Tunneler 1,150 gold
Tunneler

1,150 gold

15 Attack Damage

250 Health

Vampiric Scepter 900 gold
Vampiric Scepter

900 gold

15 Attack Damage

7% Life Steal

Basic attacks restore Health

Verdant Barrier 1,600 gold
Verdant Barrier

1,600 gold

40 Ability Power

25 Magic Resist

Annul Grants a Spell Shield that blocks the next enemy Ability.

Warden's Mail 1,000 gold
Warden's Mail

1,000 gold

40 Armor

Rock Solid Reduce incoming damage from Attacks.

Whispering Circlet 2,250 gold
Whispering Circlet

2,250 gold

200 Health

8% Heal and Shield Power

75% Base Mana Regen

300 Mana

Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .

Winged Moonplate 800 gold
Winged Moonplate

800 gold

200 Health

4% Move Speed

Zeal 1,200 gold
Zeal

1,200 gold

15% Attack Speed

15% Critical Strike Chance

4% Move Speed

Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed

Boots 17

Armored Advance 1,200 gold
Armored Advance

1,200 gold

35 Armor

45 Move Speed

Plating Reduces incoming damage from Attacks by 10%. Noxian Endurance (0s) After taking physical damage from a Champion, gain a physical shield for 5 seconds.

Berserker's Greaves 1,100 gold
Berserker's Greaves

1,100 gold

30% Attack Speed

45 Move Speed

Enhances Move Speed and Attack Speed

Boots 300 gold
Boots

300 gold

25 Move Speed

Slightly increases Move Speed

Boots of Mobility 1,000 gold
Boots of Mobility

1,000 gold

Enhanced Movement: 45 Move Speed . Increases to 105 Move Speed when out of combat for 5 seconds.

Boots of Speed 325 gold
Boots of Speed

325 gold

Limited to 1. Enhanced Movement: 25 Move Speed

Boots of Swiftness 1,000 gold
Boots of Swiftness

1,000 gold

55 Move Speed

Fleetfooted Reduce the effectiveness of Slows by 25%.

Chainlaced Crushers 1,250 gold
Chainlaced Crushers

1,250 gold

25 Magic Resist

45 Move Speed

30% Tenacity

Noxian Persistence (0s) After taking magic damage from a Champion, gain a magic shield for 5 seconds.

Crimson Lucidity 900 gold
Crimson Lucidity

900 gold

20 Ability Haste

45 Move Speed

Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.

Gluttonous Greaves 1,000 gold
Gluttonous Greaves

1,000 gold

45 Move Speed

4% Omnivamp

Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Immortal Path 1,000 gold
Immortal Path

1,000 gold

45 Move Speed

4% Omnivamp

Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.

Ionian Boots of Lucidity 900 gold
Ionian Boots of Lucidity

900 gold

10 Ability Haste

45 Move Speed

Ionian Insight Gain 10 Summoner Spell Haste.

Mercury's Treads 1,250 gold
Mercury's Treads

1,250 gold

20 Magic Resist

45 Move Speed

30% Tenacity

Increases Move Speed and reduces duration of disabling effects

Ninja Tabi 1,000 gold
Ninja Tabi

1,000 gold

25 Armor

Ninja Footwork: Blocks 10% of the damage from Basic Attacks. Enhanced Movement: 45 Move Speed

Plated Steelcaps 1,200 gold
Plated Steelcaps

1,200 gold

25 Armor

45 Move Speed

Plating Reduces incoming damage from Attacks by 10%.

Sorcerer's Shoes 1,100 gold
Sorcerer's Shoes

1,100 gold

12 Magic Penetration

45 Move Speed

Enhances Move Speed and magic damage

Spellslinger's Shoes 1,100 gold
Spellslinger's Shoes

1,100 gold

20 Magic Penetration

8% Magic Penetration

45 Move Speed

Swiftmarch 1,000 gold
Swiftmarch

1,000 gold

65 Move Speed

Fleetfooted Reduce the effectiveness of Slows by 25%. Noxian Fervor Gain 5% of your Move Speed as Adaptive Force.

Fighter 22

Atma's Impaler 2,300 gold
Atma's Impaler

2,300 gold

45 Armor

15% Critical Strike Chance

Impact: Grants bonus Attack Damage equal to 1.5% of Maximum Health .

Black Cleaver 3,000 gold
Black Cleaver

3,000 gold

45 Attack Damage

400 Health

20 Ability Haste

Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.

Chempunk Chainsword 3,000 gold
Chempunk Chainsword

3,000 gold

45 Attack Damage

450 Health

15 Ability Haste

Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Death's Dance 3,300 gold
Death's Dance

3,300 gold

60 Attack Damage

50 Armor

15 Ability Haste

Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Edge of Night 3,000 gold
Edge of Night

3,000 gold

50 Attack Damage

15 Lethality

250 Health

Annul Grants a Spell Shield that blocks the next enemy Ability.

Experimental Hexplate 3,000 gold
Experimental Hexplate

3,000 gold

40 Attack Damage

20% Attack Speed

450 Health

Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.

Frozen Mallet 3,300 gold
Frozen Mallet

3,300 gold

700 Health

30 Attack Damage

Icy: Basic Attacks Slow the target's Move Speed for 1.5 seconds On-Hit (40% Slow for Melee Attacks, 30% Slow for Ranged Attacks). "We brought it back just for you."

Guardian Angel 3,200 gold
Guardian Angel

3,200 gold

55 Attack Damage

45 Armor

Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis .

Hullbreaker 3,000 gold
Hullbreaker

3,000 gold

40 Attack Damage

500 Health

4% Move Speed

Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage , increased against Structures. Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist .

Innervating Locket 2,250 gold
Innervating Locket

2,250 gold

500 Health

450 Mana

10% Cooldown Reduction

Innervation : Restore 60 Health and 25 Mana over 2 seconds to the lowest-Health nearby allied Champion whenever you use an Ability. Innervation has a 3 second cooldown.

Madred's Bloodrazor 3,800 gold
Madred's Bloodrazor

3,800 gold

40 Attack Damage

40% Attack Speed

25 Armor

Seeing Red : Attacks deal 4% of the target's maximum Health as bonus magic damage on-hit. Deals a maximum of 120 bonus damage to monsters.

Maw of Malmortius 3,100 gold
Maw of Malmortius

3,100 gold

60 Attack Damage

15 Ability Haste

40 Magic Resist

Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.

Mercurial Scimitar 3,200 gold
Mercurial Scimitar

3,200 gold

50 Attack Damage

35 Magic Resist

10% Life Steal

ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne ) and grants Move Speed.

Overlord's Bloodmail 3,300 gold
Overlord's Bloodmail

3,300 gold

30 Attack Damage

550 Health

Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Ravenous Hydra 3,300 gold
Ravenous Hydra

3,300 gold

65 Attack Damage

15 Ability Haste

12% Life Steal

Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Spear of Shojin 3,100 gold
Spear of Shojin

3,100 gold

45 Attack Damage

450 Health

Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Sterak's Gage 3,200 gold
Sterak's Gage

3,200 gold

400 Health

20% Tenacity

The Claws that Catch Gain bonus Attack Damage . Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

Stridebreaker 3,300 gold
Stridebreaker

3,300 gold

40 Attack Damage

25% Attack Speed

450 Health

Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Sundered Sky 3,100 gold
Sundered Sky

3,100 gold

40 Attack Damage

400 Health

10 Ability Haste

Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .

The Black Cleaver 3,000 gold
The Black Cleaver

3,000 gold

200 Health

50 Attack Damage

10% Cooldown Reduction

Wicked Edge: 10 Lethality Cleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).

Titanic Hydra 3,300 gold
Titanic Hydra

3,300 gold

40 Attack Damage

600 Health

Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Trinity Force 3,333 gold
Trinity Force

3,333 gold

36 Attack Damage

30% Attack Speed

333 Health

15 Ability Haste

Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . Quicken Attacking grants 20 Move Speed for 2 seconds.

Marksman 32

Bandlepipes 2,300 gold
Bandlepipes

2,300 gold

200 Health

15 Ability Haste

20 Armor

20 Magic Resist

Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed . While you have Fanfare, nearby allies, including yourself, gain Attack Speed .

Blade of The Ruined King 3,200 gold
Blade of The Ruined King

3,200 gold

40 Attack Damage

25% Attack Speed

10% Life Steal

Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit . Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Bloodthirster 3,400 gold
Bloodthirster

3,400 gold

80 Attack Damage

15% Life Steal

Ichorshield Convert excess healing from your Lifesteal to a Shield .

Endless Hunger 3,100 gold
Endless Hunger

3,100 gold

65 Attack Damage

5% Omnivamp

20% Tenacity

Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

Essence Reaver 3,050 gold
Essence Reaver

3,050 gold

50 Attack Damage

20 Ability Haste

25% Critical Strike Chance

Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit .

Fiendhunter Bolts 2,650 gold
Fiendhunter Bolts

2,650 gold

45% Attack Speed

25% Critical Strike Chance

4% Move Speed

Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage .

Guinsoo's Rageblade 3,000 gold
Guinsoo's Rageblade

3,000 gold

30 Attack Damage

30 Ability Power

25% Attack Speed

Wrath Attacks deal 30 bonus magic damage On-Hit . Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Gunmetal Greaves 1,100 gold
Gunmetal Greaves

1,100 gold

45% Attack Speed

45 Move Speed

5% Life Steal

Mobility and Tenacity

Hexoptics C44 2,800 gold
Hexoptics C44

2,800 gold

55 Attack Damage

25% Critical Strike Chance

Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.

Hextech Gunblade 3,000 gold
Hextech Gunblade

3,000 gold

80 Ability Power

40 Attack Damage

10% Omnivamp

ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.

Immortal Shieldbow 3,000 gold
Immortal Shieldbow

3,000 gold

55 Attack Damage

25% Critical Strike Chance

Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Infinity Edge 3,500 gold
Infinity Edge

3,500 gold

75 Attack Damage

25% Critical Strike Chance

30% Critical Strike Damage

Massively enhances critical strikes

Ionic Spark 1,950 gold
Ionic Spark

1,950 gold

50% Attack Speed

250 Health

Ionic Charge: Every 4th Basic Attack unleases a chain of lightning, dealing 125 magic damage to up to 4 targets in a 400 radius of each other. Targets cannot be hit twice by the same lightning.

Kraken Slayer 3,000 gold
Kraken Slayer

3,000 gold

45 Attack Damage

40% Attack Speed

4% Move Speed

Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.

Lord Dominik's Regards 3,300 gold
Lord Dominik's Regards

3,300 gold

35 Attack Damage

35% Armor Penetration

25% Critical Strike Chance

Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

Manamune 2,900 gold
Manamune

2,900 gold

35 Attack Damage

500 Mana

15 Ability Haste

Awe Gain bonus Attack Damage . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana .

Mortal Reminder 3,000 gold
Mortal Reminder

3,000 gold

35 Attack Damage

30% Armor Penetration

25% Critical Strike Chance

Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Navori Flickerblade 2,650 gold
Navori Flickerblade

2,650 gold

40% Attack Speed

25% Critical Strike Chance

4% Move Speed

Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Phantom Dancer 2,650 gold
Phantom Dancer

2,650 gold

65% Attack Speed

25% Critical Strike Chance

10% Move Speed

Spectral Waltz Become Ghosted .

Rapid Firecannon 2,650 gold
Rapid Firecannon

2,650 gold

35% Attack Speed

25% Critical Strike Chance

4% Move Speed

Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Runaan's Hurricane 2,650 gold
Runaan's Hurricane

2,650 gold

40% Attack Speed

25% Critical Strike Chance

5% Move Speed

Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Spirit of the Elder Lizard 2,000 gold
Spirit of the Elder Lizard

2,000 gold

35 Attack Damage

14 Health Regen per 5 seconds

7 Mana Regen per 5 seconds

10% Cooldown Reduction

Butcher: Damage dealt to monsters increased by 30%. Touch of Flame: Basic Attacks and spells that do not inflict damage-over-time deal bonus true damage over 3 seconds On-Hit.

Statikk Shiv 3,000 gold
Statikk Shiv

3,000 gold

45 Attack Damage

45 Ability Power

30% Attack Speed

4% Move Speed

Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Stormrazor 3,200 gold
Stormrazor

3,200 gold

50 Attack Damage

25% Attack Speed

25% Critical Strike Chance

Energized Moving and Attacking generates an Energized Attack . Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Sword of the Divine 2,150 gold
Sword of the Divine

2,150 gold

45% Attack Speed. Forsaken: This item does not grant any Attack Speed while on cooldown. Champion kills reduce the current cooldown by 50%. Active 60s Grants 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 critical strikes.

Sword of the Occult 1,200 gold
Sword of the Occult

1,200 gold

10 Attack Damage

Demonic Pact: Grants 5 Attack Damage per stack. Grants 2 stacks for a kill or 1 stack for an assist (max 20 stacks). A third of the stacks are lost upon death. At 20 stacks, grants 15% bonus Move Speed .

Terminus 3,000 gold
Terminus

3,000 gold

30 Attack Damage

35% Attack Speed

Shadow Attacks deal bonus magic damage On-Hit . Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.

The Bloodthirster 3,200 gold
The Bloodthirster

3,200 gold

70 Attack Damage

12% Life Steal

Bloodthirst: Grants 1 Attack Damage and 0.2% Life Steal per stack (max 30 Attack Damage and 6% Life Steal ). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.

The Collector 3,000 gold
The Collector

3,000 gold

50 Attack Damage

10 Lethality

25% Critical Strike Chance

Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .

Wit's End 2,800 gold
Wit's End

2,800 gold

50% Attack Speed

45 Magic Resist

20% Tenacity

Fray Attacks deal bonus magic damage On-Hit .

Yun Tal Wildarrows 3,000 gold
Yun Tal Wildarrows

3,000 gold

50 Attack Damage

45% Attack Speed

0% Critical Strike Chance

Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Zephyr 2,850 gold
Zephyr

2,850 gold

25 Attack Damage

50% Attack Speed

10% Move Speed

10% Cooldown Reduction

Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35% .

Assassin 10

Axiom Arc 2,750 gold
Axiom Arc

2,750 gold

55 Attack Damage

18 Lethality

20 Ability Haste

Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Bastionbreaker 3,000 gold
Bastionbreaker

3,000 gold

55 Attack Damage

22 Lethality

15 Ability Haste

Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage . Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.

Eclipse 2,900 gold
Eclipse

2,900 gold

60 Attack Damage

15 Ability Haste

Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Hubris 2,800 gold
Hubris

2,800 gold

55 Attack Damage

18 Lethality

10 Ability Haste

Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.

Profane Hydra 2,850 gold
Profane Hydra

2,850 gold

55 Attack Damage

18 Lethality

10 Ability Haste

Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

Serpent's Fang 2,500 gold
Serpent's Fang

2,500 gold

55 Attack Damage

15 Lethality

Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver , reduce Shields on them by %.

Serylda's Grudge 3,000 gold
Serylda's Grudge

3,000 gold

45 Attack Damage

35% Armor Penetration

15 Ability Haste

Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Umbral Glaive 2,800 gold
Umbral Glaive

2,800 gold

60 Attack Damage

18 Lethality

15 Ability Haste

Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage . Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.

Voltaic Cyclosword 3,000 gold
Voltaic Cyclosword

3,000 gold

55 Attack Damage

10 Lethality

10 Ability Haste

Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

Youmuu's Ghostblade 2,800 gold
Youmuu's Ghostblade

2,800 gold

55 Attack Damage

18 Lethality

4% Move Speed

Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

Mage 30

Abyssal Scepter 2,560 gold
Abyssal Scepter

2,560 gold

70 Ability Power

45 Magic Resist

Aura - Despair: Reduces the Magic Resist of nearby enemies by 20

Actualizer 2,800 gold
Actualizer

2,800 gold

90 Ability Power

300 Mana

10 Ability Haste

Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.

Archangel's Staff 2,900 gold
Archangel's Staff

2,900 gold

70 Ability Power

600 Mana

25 Ability Haste

Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana .

Banner of Command 2,360 gold
Banner of Command

2,360 gold

40 Ability Power

30 Armor

10% Cooldown Reduction

Aura - Leadership: Grants nearby allies 10 Health Regen per 5 seconds. Nearby allied minions deal 15% increased damage. Active 180s Empowers a nearby siege or super minion with an additional Health , 40 Armor , 50% Attack Speed , and 75 Attack Range and grants all gold the unit earns.

Banshee's Veil 3,000 gold
Banshee's Veil

3,000 gold

105 Ability Power

40 Magic Resist

Annul Grants a Spell Shield that blocks the next enemy Ability.

Blackfire Torch 2,800 gold
Blackfire Torch

2,800 gold

80 Ability Power

600 Mana

20 Ability Haste

Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze , gain 4% Ability Power .

Bloodletter's Curse 2,900 gold
Bloodletter's Curse

2,900 gold

65 Ability Power

400 Health

15 Ability Haste

Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).

Cosmic Drive 3,000 gold
Cosmic Drive

3,000 gold

70 Ability Power

350 Health

25 Ability Haste

4% Move Speed

Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Cryptbloom 3,000 gold
Cryptbloom

3,000 gold

75 Ability Power

30% Magic Penetration

20 Ability Haste

Life from Death When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals .

Deathfire Grasp 3,100 gold
Deathfire Grasp

3,100 gold

120 Ability Power

10% Cooldown Reduction

Active 60s Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds.

Dusk and Dawn 3,100 gold
Dusk and Dawn

3,100 gold

300 Health

60 Ability Power

20 Ability Haste

20% Attack Speed

Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Hextech Rocketbelt 2,650 gold
Hextech Rocketbelt

2,650 gold

60 Ability Power

350 Health

20 Ability Haste

Supersonic Dash in target direction, unleashing missiles that deal magic damage .

Horizon Focus 2,700 gold
Horizon Focus

2,700 gold

75 Ability Power

25 Ability Haste

Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Liandry's Torment 3,000 gold
Liandry's Torment

3,000 gold

60 Ability Power

300 Health

Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Lich Bane 2,900 gold
Lich Bane

2,900 gold

100 Ability Power

6% Move Speed

10 Ability Haste

Spellblade After using an Ability, your next Attack deals bonus magic damage On-Hit .

Luden's Echo 2,750 gold
Luden's Echo

2,750 gold

100 Ability Power

600 Mana

10 Ability Haste

Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Malady 2,035 gold
Malady

2,035 gold

25 Ability Power

45% Attack Speed

Cursed Blade: Basic Attacks deal bonus magic damage On-Hit and remove 4 Magic Resist from the target for 8 seconds (stacks up to 7 times).

Malignance 2,700 gold
Malignance

2,700 gold

90 Ability Power

600 Mana

15 Ability Haste

Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist .

Mejai's Soulstealer 1,500 gold
Mejai's Soulstealer

1,500 gold

20 Ability Power

100 Health

Glory Takedowns grant Glory , up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory .

Morellonomicon 2,850 gold
Morellonomicon

2,850 gold

75 Ability Power

350 Health

15 Ability Haste

Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Nashor's Tooth 2,900 gold
Nashor's Tooth

2,900 gold

80 Ability Power

50% Attack Speed

15 Ability Haste

Icathian Bite Attacks deal bonus magic damage On-Hit .

Rabadon's Deathcap 3,500 gold
Rabadon's Deathcap

3,500 gold

130 Ability Power

Magical Opus Increases your total Ability Power by 30% .

Riftmaker 3,100 gold
Riftmaker

3,100 gold

70 Ability Power

350 Health

15 Ability Haste

Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Void Infusion Gain 2% of your bonus Health as Ability Power .

Rod of Ages 2,600 gold
Rod of Ages

2,600 gold

45 Ability Power

350 Health

500 Mana

Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.

Rylai's Crystal Scepter 2,600 gold
Rylai's Crystal Scepter

2,600 gold

65 Ability Power

400 Health

Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.

Shadowflame 3,200 gold
Shadowflame

3,200 gold

110 Ability Power

15 Magic Penetration

Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.

Stormsurge 2,800 gold
Stormsurge

2,800 gold

90 Ability Power

15 Magic Penetration

6% Move Speed

Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage . If the target dies before Squall triggers, it damages nearby enemies.

Twin Shadows 1,900 gold
Twin Shadows

1,900 gold

40 Ability Power

40 Magic Resist

6% Move Speed

Active 120s Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and Slows their Move Speed by 40% for 2.5 seconds (120 second cooldown).

Void Staff 3,000 gold
Void Staff

3,000 gold

95 Ability Power

40% Magic Penetration

Increases magic damage

Zhonya's Hourglass 3,250 gold
Zhonya's Hourglass

3,250 gold

105 Ability Power

50 Armor

Time Stop Enter Stasis for 2.5 seconds.

Tank 25

Abyssal Mask 2,650 gold
Abyssal Mask

2,650 gold

350 Health

45 Magic Resist

15 Ability Haste

Unmake Nearby enemy champions take 12% more magic damage .

Dead Man's Plate 2,900 gold
Dead Man's Plate

2,900 gold

350 Health

55 Armor

4% Move Speed

Shipwrecker While moving, build up to 20 bonus Move Speed . Your next Attack discharges built up Move Speed to deal bonus physical damage . Unsinkable Reduce the effectiveness of Slows by 15%.

Eleisa's Miracle 1,100 gold
Eleisa's Miracle

1,100 gold

10 Health Regen per 5 seconds

15 Mana Regen per 5 seconds

Aid: Heal, Clairvoyance and Clarity summoner spell cooldowns are reduced by 30%. Eleisa's Blessing: Upon gaining 3 levels with this item, all effects of this item become permanent, and this item is consumed.

Force of Nature 2,800 gold
Force of Nature

2,800 gold

400 Health

55 Magic Resist

4% Move Speed

Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

Frozen Heart 2,500 gold
Frozen Heart

2,500 gold

75 Armor

400 Mana

20 Ability Haste

Winter's Caress Reduce the Attack Speed of nearby champions by 20% .

Heartsteel 3,000 gold
Heartsteel

3,000 gold

900 Health

100% Base Health Regen

Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health , gain 3% increased size, up to 30%.

Hollow Radiance 2,800 gold
Hollow Radiance

2,800 gold

400 Health

40 Magic Resist

10 Ability Haste

100% Base Health Regen

Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.

Iceborn Gauntlet 2,900 gold
Iceborn Gauntlet

2,900 gold

300 Health

50 Armor

15 Ability Haste

Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows .

Jak'Sho, The Protean 3,200 gold
Jak'Sho, The Protean

3,200 gold

350 Health

45 Armor

45 Magic Resist

Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Kaenic Rookern 2,900 gold
Kaenic Rookern

2,900 gold

400 Health

80 Magic Resist

100% Base Health Regen

Magebane After not taking magic damage for 15 seconds, gain a magic shield .

Leviathan 1,275 gold
Leviathan

1,275 gold

180 Health

Juggernaut: Grants 32 Health per stack. Grants 2 stacks for a kill or 1 stack for an assist (maximum 20 stacks). A third of the stacks are lost upon death. At 20 stacks, reduces all damage taken by 15%.

Mikael's Crucible 2,500 gold
Mikael's Crucible

2,500 gold

40 Magic Resist

7 Health Regen per 5 seconds

18 Mana Regen per 5 seconds

Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana. Active 180s Removes all Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes on an allied champion and Heals that champion for 150 ( +10% of maximum Health ).

Protoplasm Harness 2,600 gold
Protoplasm Harness

2,600 gold

600 Health

20 Ability Haste

Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.

Randuin's Omen 2,700 gold
Randuin's Omen

2,700 gold

350 Health

75 Armor

Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

Runic Bulwark 2,950 gold
Runic Bulwark

2,950 gold

300 Health

20 Armor

30 Magic Resist

Aura - Legion: Grants nearby allies 10 Armor and 25 Magic Resist . This effect is increased by 50% on allied minions.

Shurelya's Reverie 2,100 gold
Shurelya's Reverie

2,100 gold

250 Health

10 Health Regen per 5 seconds

10 Mana Regen per 5 seconds

10% Cooldown Reduction

Active 60s Grants nearby allies 40% Move Speed for 3 seconds.

Spirit of the Ancient Golem 2,000 gold
Spirit of the Ancient Golem

2,000 gold

500 Health

14 Health Regen per 5 seconds

7 Mana Regen per 5 seconds

10% Cooldown Reduction

Butcher: Damage dealt to monsters increased by 30%. Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.

Spirit Visage 2,700 gold
Spirit Visage

2,700 gold

400 Health

50 Magic Resist

10 Ability Haste

100% Base Health Regen

Boundless Vitality Heals and Shields on you are increased by 25%.

Stack of Sunfire Capes 3,000 gold
Stack of Sunfire Capes

3,000 gold

450 Health

45 Armor

Excessive Heat: Deals 40 magic damage per second to nearby enemies.

Sunfire Aegis 2,800 gold
Sunfire Aegis

2,800 gold

350 Health

50 Armor

10 Ability Haste

Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Sunfire Cape 2,650 gold
Sunfire Cape

2,650 gold

450 Health

45 Armor

Searing Heat: Deals 40 magic damage per second to nearby enemies.

Thornmail 2,450 gold
Thornmail

2,450 gold

150 Health

75 Armor

Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Unending Despair 2,800 gold
Unending Despair

2,800 gold

400 Health

50 Armor

15 Ability Haste

Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Warmog's Armor 3,100 gold
Warmog's Armor

3,100 gold

1000 Health

100% Base Health Regen

Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health ( 0 ).

Winter's Approach 2,400 gold
Winter's Approach

2,400 gold

550 Health

500 Mana

15 Ability Haste

Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .

Support 25

Ardent Censer 2,200 gold
Ardent Censer

2,200 gold

45 Ability Power

10% Heal and Shield Power

125% Base Mana Regen

4% Move Speed

Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit .

Bloodsong 400 gold
Bloodsong

400 gold

200 Health

75% Base Health Regen

75% Base Mana Regen

9 Gold Per 10 Seconds

Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . If the target is a champion, they take increased damage for 4 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Celestial Opposition 400 gold
Celestial Opposition

400 gold

200 Health

75% Base Health Regen

75% Base Mana Regen

9 Gold Per 10 Seconds

Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Dawncore 2,500 gold
Dawncore

2,500 gold

45 Ability Power

16% Heal and Shield Power

100% Base Mana Regen

First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Dream Maker 400 gold
Dream Maker

400 gold

200 Health

75% Base Health Regen

75% Base Mana Regen

9 Gold Per 10 Seconds

Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Echoes of Helia 2,200 gold
Echoes of Helia

2,200 gold

35 Ability Power

200 Health

20 Ability Haste

125% Base Mana Regen

Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health .

Imperial Mandate 2,400 gold
Imperial Mandate

2,400 gold

60 Ability Power

15 Ability Haste

150% Base Mana Regen

Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Knight's Vow 2,300 gold
Knight's Vow

2,300 gold

200 Health

40 Armor

10 Ability Haste

100% Base Health Regen

Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s) Designate an ally as Worthy .

Locket of the Iron Solari 2,200 gold
Locket of the Iron Solari

2,200 gold

200 Health

30 Armor

30 Magic Resist

10 Ability Haste

Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Mikael's Blessing 2,300 gold
Mikael's Blessing

2,300 gold

250 Health

100% Base Mana Regen

12% Heal and Shield Power

15 Ability Haste

Purify Remove all crowd control debuffs (excluding Airborne and Suppression ) from an ally champion and restore 100 - 250 Health .

Moonstone Renewer 2,200 gold
Moonstone Renewer

2,200 gold

25 Ability Power

200 Health

20 Ability Haste

125% Base Mana Regen

Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ohmwrecker 2,835 gold
Ohmwrecker

2,835 gold

350 Health

50 Ability Power

15 Health Regen per 5 seconds

15 Mana Regen per 5 seconds

Active 120s Prevents nearby enemy turrets from attacking for 2.5 seconds. This effect cannot be used against the same turret more than once every 7.5 seconds.

Redemption 2,300 gold
Redemption

2,300 gold

30 Ability Power

15 Ability Haste

100% Base Mana Regen

10% Heal and Shield Power

Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Shard of True Ice 1,600 gold
Shard of True Ice

1,600 gold

45 Ability Power

Lucky Shadow: 4 Gold per 10 seconds Mana Infusion: Grants nearby allied champions 5 Mana Regen per 5 seconds. Active 60s Surrounds an ally with a blizzard for 4 seconds that Slows nearby enemy Movement Speed by 30%.

Shurelya's Battlesong 2,200 gold
Shurelya's Battlesong

2,200 gold

50 Ability Power

15 Ability Haste

4% Move Speed

125% Base Mana Regen

Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.

Shushei's Mana Jug 2,600 gold
Shushei's Mana Jug

2,600 gold

60 Ability Power

40 Magic Resist

20% Cooldown Reduction

15 Mana Regen per 5 seconds

Rabble-Rousing: Restores Health and Mana on kill or assist. Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana.

Solstice Sleigh 400 gold
Solstice Sleigh

400 gold

200 Health

75% Base Health Regen

75% Base Mana Regen

9 Gold Per 10 Seconds

Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Soul Shroud 2,285 gold
Soul Shroud

2,285 gold

520 Health

Whispers of the Dead: Nearby allied Champions gain 10% Cooldown Reduction and 12 Mana Regen per 5 seconds.

Spirit of the Spectral Wraith 2,000 gold
Spirit of the Spectral Wraith

2,000 gold

40 Ability Power

10 Mana Regen per 5 seconds

10% Cooldown Reduction

Wraith Touch: 20% Spell Vamp Haunting Memories: Reduces the cooldown of Smite by 20%. Butcher: Damage dealt to monsters increased by 30%.

Staff of Flowing Water 2,250 gold
Staff of Flowing Water

2,250 gold

35 Ability Power

10% Heal and Shield Power

125% Base Mana Regen

10 Ability Haste

Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Stark's Fervor 2,550 gold
Stark's Fervor

2,550 gold

250 Health

20% Cooldown Reduction

Aura - Triumph: Grants nearby allied champions 10% Life Steal and 20 Attack Damage .

Will of the Ancients 2,550 gold
Will of the Ancients

2,550 gold

50 Ability Power

Aura - Tradition: Grants nearby allied champions 30 Ability Power and 20% Spellvamp .

World Atlas 400 gold
World Atlas

400 gold

Zaz'Zak's Realmspike 400 gold
Zaz'Zak's Realmspike

400 gold

200 Health

75% Base Health Regen

75% Base Mana Regen

9 Gold Per 10 Seconds

Void Explosion Dealing Ability damage to a champion causes an explosion that deals magic damage . Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Zeke's Convergence 2,200 gold
Zeke's Convergence

2,200 gold

300 Health

25 Armor

25 Magic Resist

10 Ability Haste

Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Jungle 5

Gustwalker Hatchling 450 gold
Gustwalker Hatchling

450 gold

Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Madred's Razors 700 gold
Madred's Razors

700 gold

25 Armor

Passive: Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.

Mosstomper Seedling 450 gold
Mosstomper Seedling

450 gold

Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Scorchclaw Pup 450 gold
Scorchclaw Pup

450 gold

Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Wriggle's Lantern 2,000 gold
Wriggle's Lantern

2,000 gold

30% Attack Speed

25 Armor

15% Life Steal

Passive: Basic Attacks have a 25% chance to deal 500 bonus magic damage to minions and monsters On-Hit. Transforms into Feral Flare after earning 30 large Monsters kills or Champion takedowns. Active 180s Places an invisible Sight Ward that reveals the surrounding area for 180 seconds.

Consumables 17

Control Ward 75 gold
Control Ward

75 gold

Consume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.

Crystalline Flask 345 gold
Crystalline Flask

345 gold

Replenishment: Holds 3 charges and refills upon visiting the shop. Active Consumes a charge to restore 120 Health and 60 Mana over 12 seconds.

Elixir of Agility 250 gold
Elixir of Agility

250 gold

Click to Consume: Grants Attack Speed and 15% Critical Strike Chance for 180 seconds.

Elixir of Brilliance 250 gold
Elixir of Brilliance

250 gold

Click to Consume: Grants Ability Power and 10% Cooldown Reduction for 180 seconds.

Elixir of Fortitude 350 gold
Elixir of Fortitude

350 gold

Click to Consume: Grants Health and 15 Attack Damage for 180 seconds.

Elixir of Iron 500 gold
Elixir of Iron

500 gold

Consume Grants 300 Health , 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15% .

Elixir of Sorcery 500 gold
Elixir of Sorcery

500 gold

Consume Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).

Elixir of Wrath 500 gold
Elixir of Wrath

500 gold

Consume Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.

Health Potion 50 gold
Health Potion

50 gold

Consume Restores 120 Health over 15 seconds.

Kalista's Black Spear
Kalista's Black Spear

Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.

Mana Potion 35 gold
Mana Potion

35 gold

Click to Consume: Restores 100 Mana over 15 seconds.

Oracle's Elixir 400 gold
Oracle's Elixir

400 gold

Click to Consume: Grants detection of nearby invisible units for up to 4 minutes. Revealing a ward in this manner grants a portion of the gold reward for killing that unit.

Refillable Potion 150 gold
Refillable Potion

150 gold

Active (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Ruby Sightstone 1,700 gold
Ruby Sightstone

1,700 gold

380 Health

Ward Refresh: Holds 5 charges and refills upon visiting the shop. Active Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes (maximum 3 wards placed from this item at once).

Sight Ward 75 gold
Sight Ward

75 gold

Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes.

Sightstone 800 gold
Sightstone

800 gold

180 Health

Ward Refresh: Holds 3 charges and refills upon visiting the shop. Active Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes (maximum 2 wards placed from this item at once).

Vision Ward 125 gold
Vision Ward

125 gold

Click to Consume: Places an invisible ward that reveals the surrounding area and invisible units in the area for 3 minutes. Revealing a ward in this manner grants a portion of the gold reward when that unit is killed.

Trinkets 6

Farsight Alteration
Farsight Alteration

Active ( 198 - 99 s) Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.

Oracle Lens
Oracle Lens

Active ( 160 - 100 s, max 2 charges) Reveals enemy Stealth Wards and traps around you for 8 seconds.

Red Trinket
Red Trinket

Active s Reveals enemy wards in the area for 8 seconds.

Scarecrow Effigy
Scarecrow Effigy

Cannot be sold Active - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.

Stealth Ward
Stealth Ward

Active ( 210 - 90 s, max 2 charges) Places an Invisible Stealth Ward that grants vision for 90-120 seconds.

Yellow Trinket
Yellow Trinket

Active s Places an Invisible Stealth Ward that grants vision for 60 seconds.

Costs, stats and text are Riot's own, from Data Dragon. The class sections are ours: Riot publishes stat tags on items but no class, so these are derived from those tags.