Items
273 items you can buy on Classic Rift, on patch 16.18.1, grouped by the class that buys them. 259 carry a description from Riot's game data. Open any item for its cost, its stats and what it does.
Starter 6
Cull
450 gold
450 gold
7 Attack Damage
Reap Restore 3 Health On-Hit . Killing minions grants 1 gold , up to 100 . Reaching the limit grants another 350 gold .
Doran's Blade
450 gold
450 gold
10 Attack Damage
80 Health
2.5% Omnivamp
Good starting item for attackers
Doran's Bow
400 gold
400 gold
8 Attack Damage
15% Attack Speed
1.5% Omnivamp
Doran's Helm
450 gold
450 gold
150 Health
8 Armor
8 Magic Resist
Helping Hand Attacks deal 5 bonus physical damage to minions.
Doran's Ring
400 gold
400 gold
18 Ability Power
90 Health
Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.
Doran's Shield
450 gold
450 gold
110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.
Components 78
Aegis of the Legion
2,150 gold
2,150 gold
250 Health
20 Armor
20 Magic Resist
Aura - Legion: Grants nearby allies 10 Armor and 15 Magic Resist . This effect is increased by 50% on allied minions.
Aether Wisp
900 gold
900 gold
30 Ability Power
4% Move Speed
Increases Ability Power and Move Speed
Amplifying Tome
400 gold
400 gold
20 Ability Power
Slightly increases Ability Power
Avarice Blade
800 gold
800 gold
10% Critical Strike Chance
Avarice: 3 Gold per 10 seconds Greed: Grants 2 Gold upon killing a unit.
B. F. Sword
1,300 gold
1,300 gold
40 Attack Damage
Greatly increases Attack Damage
Bami's Cinder
900 gold
900 gold
150 Health
5 Ability Haste
Immolate After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
Bandleglass Mirror
900 gold
900 gold
20 Ability Power
100% Base Mana Regen
10 Ability Haste
Bilgewater Cutlass
1,400 gold
1,400 gold
25 Attack Damage
12% Life Steal
Active 90s Deals 100 magic damage and Slows the target champion's Move Speed by 25% for 2 seconds.
Blasting Wand
850 gold
850 gold
45 Ability Power
Moderately increases Ability Power
Blighting Jewel
1,100 gold
1,100 gold
25 Ability Power
13% Magic Penetration
Bramble Vest
800 gold
800 gold
30 Armor
Thorns When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Brawler's Gloves
400 gold
400 gold
8% Critical Strike Chance
Catalyst of Aeons
1,300 gold
1,300 gold
300 Health
375 Mana
Eternity Restores 10% of the damage taken from champions as Mana . Casting an Ability heals for 25% of Mana spent.
Catalyst the Protector
1,200 gold
1,200 gold
200 Health
300 Mana
Contemplation: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.
Caulfield's Warhammer
1,050 gold
1,050 gold
20 Attack Damage
10 Ability Haste
Attack Damage and Cooldown Reduction
Chain Vest
800 gold
800 gold
40 Armor
Greatly increases Armor
Chalice of Harmony
880 gold
880 gold
25 Magic Resist
7 Mana Regen per 5 seconds
Mana Font: Increases Mana Regen by 1% per 1% of missing Mana .
Cloak of Agility
600 gold
600 gold
15% Critical Strike Chance
Increases critical strike chance
Cloth Armor
300 gold
300 gold
15 Armor
Slightly increases Armor
Crystalline Bracer
800 gold
800 gold
200 Health
100% Base Health Regen
Grants Health and Health Regen
Dagger
250 gold
250 gold
10% Attack Speed
Slightly increases Attack Speed
Dark Seal
350 gold
350 gold
15 Ability Power
50 Health
Glory Takedowns grant Glory , up to 10. 5 Glory is lost on death. Gain 4 Ability Power per Glory .
Emblem of Valor
650 gold
650 gold
20 Armor
Aura - Valor: Grants nearby allied champions 7 Health Regen per 5 seconds.
Executioner's Calling
800 gold
800 gold
15 Attack Damage
Grievous Wounds Dealing physical damage to champions applies 40% Wounds for 3 seconds.
Faerie Charm
200 gold
200 gold
50% Base Mana Regen
Slightly increases Mana Regen
Fated Ashes
900 gold
900 gold
30 Ability Power
Inflame Damaging Abilities deal 15 bonus magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.
Fiendish Codex
850 gold
850 gold
25 Ability Power
10 Ability Haste
Increases Ability Power and Cooldown Reduction
Forbidden Idol
600 gold
600 gold
50% Base Mana Regen
8% Heal and Shield Power
Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction
Giant's Belt
900 gold
900 gold
350 Health
Greatly increases Health
Glacial Buckler
900 gold
900 gold
25 Armor
300 Mana
10 Ability Haste
Increases Armor and Cooldown Reduction
Glacial Shroud
1,350 gold
1,350 gold
45 Armor
300 Mana
Coolheaded: 10% Cooldown Reduction
Glowing Mote
250 gold
250 gold
5 Ability Haste
Haunting Guise
1,300 gold
1,300 gold
30 Ability Power
200 Health
Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Heart of Gold
825 gold
825 gold
200 Health
Shelling Out: 5 Gold per 10 seconds.
Hearthbound Axe
1,200 gold
1,200 gold
20 Attack Damage
20% Attack Speed
Hexdrinker
1,300 gold
1,300 gold
25 Attack Damage
25 Magic Resist
Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.
Hextech Alternator
1,100 gold
1,100 gold
45 Ability Power
Revved Damaging a champion deals bonus magic damage .
Hextech Revolver
1,200 gold
1,200 gold
40 Ability Power
Hex Bullets: 12% Spell Vamp
Hunter's Machete
300 gold
300 gold
Passive: Basic Attacks deal 10 magic damage to monsters On-Hit. Butcher: Damage dealt to monsters increased by 10%.
Kindlegem
800 gold
800 gold
200 Health
10 Ability Haste
Increases Health and Cooldown Reduction
Last Whisper
1,450 gold
1,450 gold
20 Attack Damage
18% Armor Penetration
Overcomes enemies with high Armor
Long Sword
350 gold
350 gold
10 Attack Damage
Slightly increases Attack Damage
Lost Chapter
1,200 gold
1,200 gold
40 Ability Power
300 Mana
10 Ability Haste
Enlighten Levelling up restores 20% max Mana over 3 seconds.
Lucky Pick
765 gold
765 gold
25 Ability Power
Lucky Shadow: 4 Gold per 10 seconds
Mana Manipulator
300 gold
300 gold
Aura - Mana Warp: Grants nearby allied champions 5 Mana Regen per 5 seconds.
Needlessly Large Rod
1,200 gold
1,200 gold
65 Ability Power
Greatly increases Ability Power
Negatron Cloak
850 gold
850 gold
45 Magic Resist
Moderately increases Magic Resist
Noonquiver
1,300 gold
1,300 gold
15 Attack Damage
20% Critical Strike Chance
Null-Magic Mantle
400 gold
400 gold
20 Magic Resist
Slightly increases Magic Resist
Oblivion Orb
800 gold
800 gold
25 Ability Power
Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.
Phage
1,100 gold
1,100 gold
15 Attack Damage
200 Health
Rage Attacking grants Move Speed for 2 seconds.
Philosopher's Stone
700 gold
700 gold
7 Health Regen per 5 seconds
9 Mana Regen per 5 seconds
Transmute: 5 Gold per 10 seconds.
Pickaxe
875 gold
875 gold
25 Attack Damage
Moderately increases Attack Damage
Quicksilver Sash
1,300 gold
1,300 gold
30 Magic Resist
Quicksilver Remove all crowd control debuffs (excluding Airborne ).
Rectrix
775 gold
775 gold
15 Attack Damage
4% Move Speed
Recurve Bow
700 gold
700 gold
15% Attack Speed
Sting Attacks deal 15 bonus physical damage On-Hit .
Rejuvenation Bead
300 gold
300 gold
100% Base Health Regen
Slightly increases Health Regen
Ruby Crystal
400 gold
400 gold
150 Health
Increases Health
Sapphire Crystal
300 gold
300 gold
300 Mana
Increases Mana
Scout's Slingshot
600 gold
600 gold
20% Attack Speed
Bullseye Damaging a champion deals bonus magic damage . Attacks reduce this cooldown by 1 second.
Seeker's Armguard
1,600 gold
1,600 gold
40 Ability Power
25 Armor
Time Stop (Single use) Enter Stasis for 2.5 seconds.
Serrated Dirk
1,000 gold
1,000 gold
20 Attack Damage
10 Lethality
Increases Attack Damage and Lethality
Shattered Armguard
1,600 gold
1,600 gold
40 Ability Power
25 Armor
Shattered Time Armguard is broken, but can still be upgraded. After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.
Sheen
900 gold
900 gold
10 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit .
Spectre's Cowl
1,250 gold
1,250 gold
200 Health
35 Magic Resist
100% Base Health Regen
Improves defense and grants regeneration upon being damaged
Spirit Stone
700 gold
700 gold
14 Health Regen per 5 seconds
7 Mana Regen per 5 seconds
Passive: Basic Attacks deal 10 magic damage to monsters On-Hit. Butcher: Damage dealt to monsters increased by 20%.
Steel Sigil
1,100 gold
1,100 gold
15 Attack Damage
30 Armor
Stinger
1,250 gold
1,250 gold
40% Attack Speed
Light as a Feather: 10% Cooldown Reduction
Tear of the Goddess
400 gold
400 gold
240 Mana
Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360 . Helping Hand Attacks deal an additional 5 physical damage to minions.
The Brutalizer
1,337 gold
1,337 gold
25 Attack Damage
10 Ability Haste
5 Lethality
Tiamat
1,200 gold
1,200 gold
25 Attack Damage
Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.
Tunneler
1,150 gold
1,150 gold
15 Attack Damage
250 Health
Vampiric Scepter
900 gold
900 gold
15 Attack Damage
7% Life Steal
Basic attacks restore Health
Verdant Barrier
1,600 gold
1,600 gold
40 Ability Power
25 Magic Resist
Annul Grants a Spell Shield that blocks the next enemy Ability.
Warden's Mail
1,000 gold
1,000 gold
40 Armor
Rock Solid Reduce incoming damage from Attacks.
Whispering Circlet
2,250 gold
2,250 gold
200 Health
8% Heal and Shield Power
75% Base Mana Regen
300 Mana
Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .
Winged Moonplate
800 gold
800 gold
200 Health
4% Move Speed
Zeal
1,200 gold
1,200 gold
15% Attack Speed
15% Critical Strike Chance
4% Move Speed
Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed
Boots 17
Armored Advance
1,200 gold
1,200 gold
35 Armor
45 Move Speed
Plating Reduces incoming damage from Attacks by 10%. Noxian Endurance (0s) After taking physical damage from a Champion, gain a physical shield for 5 seconds.
Berserker's Greaves
1,100 gold
1,100 gold
30% Attack Speed
45 Move Speed
Enhances Move Speed and Attack Speed
Boots
300 gold
300 gold
25 Move Speed
Slightly increases Move Speed
Boots of Mobility
1,000 gold
1,000 gold
Enhanced Movement: 45 Move Speed . Increases to 105 Move Speed when out of combat for 5 seconds.
Boots of Speed
325 gold
325 gold
Limited to 1. Enhanced Movement: 25 Move Speed
Boots of Swiftness
1,000 gold
1,000 gold
55 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%.
Chainlaced Crushers
1,250 gold
1,250 gold
25 Magic Resist
45 Move Speed
30% Tenacity
Noxian Persistence (0s) After taking magic damage from a Champion, gain a magic shield for 5 seconds.
Crimson Lucidity
900 gold
900 gold
20 Ability Haste
45 Move Speed
Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.
Gluttonous Greaves
1,000 gold
1,000 gold
45 Move Speed
4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Immortal Path
1,000 gold
1,000 gold
45 Move Speed
4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.
Ionian Boots of Lucidity
900 gold
900 gold
10 Ability Haste
45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
Mercury's Treads
1,250 gold
1,250 gold
20 Magic Resist
45 Move Speed
30% Tenacity
Increases Move Speed and reduces duration of disabling effects
Ninja Tabi
1,000 gold
1,000 gold
25 Armor
Ninja Footwork: Blocks 10% of the damage from Basic Attacks. Enhanced Movement: 45 Move Speed
Plated Steelcaps
1,200 gold
1,200 gold
25 Armor
45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
Sorcerer's Shoes
1,100 gold
1,100 gold
12 Magic Penetration
45 Move Speed
Enhances Move Speed and magic damage
Spellslinger's Shoes
1,100 gold
1,100 gold
20 Magic Penetration
8% Magic Penetration
45 Move Speed
Swiftmarch
1,000 gold
1,000 gold
65 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%. Noxian Fervor Gain 5% of your Move Speed as Adaptive Force.
Fighter 22
Atma's Impaler
2,300 gold
2,300 gold
45 Armor
15% Critical Strike Chance
Impact: Grants bonus Attack Damage equal to 1.5% of Maximum Health .
Black Cleaver
3,000 gold
3,000 gold
45 Attack Damage
400 Health
20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
Chempunk Chainsword
3,000 gold
3,000 gold
45 Attack Damage
450 Health
15 Ability Haste
Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
Death's Dance
3,300 gold
3,300 gold
60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
Edge of Night
3,000 gold
3,000 gold
50 Attack Damage
15 Lethality
250 Health
Annul Grants a Spell Shield that blocks the next enemy Ability.
Experimental Hexplate
3,000 gold
3,000 gold
40 Attack Damage
20% Attack Speed
450 Health
Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.
Frozen Mallet
3,300 gold
3,300 gold
700 Health
30 Attack Damage
Icy: Basic Attacks Slow the target's Move Speed for 1.5 seconds On-Hit (40% Slow for Melee Attacks, 30% Slow for Ranged Attacks). "We brought it back just for you."
Guardian Angel
3,200 gold
3,200 gold
55 Attack Damage
45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis .
Hullbreaker
3,000 gold
3,000 gold
40 Attack Damage
500 Health
4% Move Speed
Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage , increased against Structures. Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist .
Innervating Locket
2,250 gold
2,250 gold
500 Health
450 Mana
10% Cooldown Reduction
Innervation : Restore 60 Health and 25 Mana over 2 seconds to the lowest-Health nearby allied Champion whenever you use an Ability. Innervation has a 3 second cooldown.
Madred's Bloodrazor
3,800 gold
3,800 gold
40 Attack Damage
40% Attack Speed
25 Armor
Seeing Red : Attacks deal 4% of the target's maximum Health as bonus magic damage on-hit. Deals a maximum of 120 bonus damage to monsters.
Maw of Malmortius
3,100 gold
3,100 gold
60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
Mercurial Scimitar
3,200 gold
3,200 gold
50 Attack Damage
35 Magic Resist
10% Life Steal
ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne ) and grants Move Speed.
Overlord's Bloodmail
3,300 gold
3,300 gold
30 Attack Damage
550 Health
Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Ravenous Hydra
3,300 gold
3,300 gold
65 Attack Damage
15 Ability Haste
12% Life Steal
Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.
Spear of Shojin
3,100 gold
3,100 gold
45 Attack Damage
450 Health
Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Sterak's Gage
3,200 gold
3,200 gold
400 Health
20% Tenacity
The Claws that Catch Gain bonus Attack Damage . Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
Stridebreaker
3,300 gold
3,300 gold
40 Attack Damage
25% Attack Speed
450 Health
Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.
Sundered Sky
3,100 gold
3,100 gold
40 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .
The Black Cleaver
3,000 gold
3,000 gold
200 Health
50 Attack Damage
10% Cooldown Reduction
Wicked Edge: 10 Lethality Cleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).
Titanic Hydra
3,300 gold
3,300 gold
40 Attack Damage
600 Health
Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Trinity Force
3,333 gold
3,333 gold
36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . Quicken Attacking grants 20 Move Speed for 2 seconds.
Marksman 32
Bandlepipes
2,300 gold
2,300 gold
200 Health
15 Ability Haste
20 Armor
20 Magic Resist
Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed . While you have Fanfare, nearby allies, including yourself, gain Attack Speed .
Blade of The Ruined King
3,200 gold
3,200 gold
40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit . Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
Bloodthirster
3,400 gold
3,400 gold
80 Attack Damage
15% Life Steal
Ichorshield Convert excess healing from your Lifesteal to a Shield .
Endless Hunger
3,100 gold
3,100 gold
65 Attack Damage
5% Omnivamp
20% Tenacity
Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Essence Reaver
3,050 gold
3,050 gold
50 Attack Damage
20 Ability Haste
25% Critical Strike Chance
Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit .
Fiendhunter Bolts
2,650 gold
2,650 gold
45% Attack Speed
25% Critical Strike Chance
4% Move Speed
Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage .
Guinsoo's Rageblade
3,000 gold
3,000 gold
30 Attack Damage
30 Ability Power
25% Attack Speed
Wrath Attacks deal 30 bonus magic damage On-Hit . Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.
Gunmetal Greaves
1,100 gold
1,100 gold
45% Attack Speed
45 Move Speed
5% Life Steal
Mobility and Tenacity
Hexoptics C44
2,800 gold
2,800 gold
55 Attack Damage
25% Critical Strike Chance
Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
Hextech Gunblade
3,000 gold
3,000 gold
80 Ability Power
40 Attack Damage
10% Omnivamp
ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.
Immortal Shieldbow
3,000 gold
3,000 gold
55 Attack Damage
25% Critical Strike Chance
Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Infinity Edge
3,500 gold
3,500 gold
75 Attack Damage
25% Critical Strike Chance
30% Critical Strike Damage
Massively enhances critical strikes
Ionic Spark
1,950 gold
1,950 gold
50% Attack Speed
250 Health
Ionic Charge: Every 4th Basic Attack unleases a chain of lightning, dealing 125 magic damage to up to 4 targets in a 400 radius of each other. Targets cannot be hit twice by the same lightning.
Kraken Slayer
3,000 gold
3,000 gold
45 Attack Damage
40% Attack Speed
4% Move Speed
Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.
Lord Dominik's Regards
3,300 gold
3,300 gold
35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Manamune
2,900 gold
2,900 gold
35 Attack Damage
500 Mana
15 Ability Haste
Awe Gain bonus Attack Damage . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana .
Mortal Reminder
3,000 gold
3,000 gold
35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
Navori Flickerblade
2,650 gold
2,650 gold
40% Attack Speed
25% Critical Strike Chance
4% Move Speed
Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
Phantom Dancer
2,650 gold
2,650 gold
65% Attack Speed
25% Critical Strike Chance
10% Move Speed
Spectral Waltz Become Ghosted .
Rapid Firecannon
2,650 gold
2,650 gold
35% Attack Speed
25% Critical Strike Chance
4% Move Speed
Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
Runaan's Hurricane
2,650 gold
2,650 gold
40% Attack Speed
25% Critical Strike Chance
5% Move Speed
Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.
Spirit of the Elder Lizard
2,000 gold
2,000 gold
35 Attack Damage
14 Health Regen per 5 seconds
7 Mana Regen per 5 seconds
10% Cooldown Reduction
Butcher: Damage dealt to monsters increased by 30%. Touch of Flame: Basic Attacks and spells that do not inflict damage-over-time deal bonus true damage over 3 seconds On-Hit.
Statikk Shiv
3,000 gold
3,000 gold
45 Attack Damage
45 Ability Power
30% Attack Speed
4% Move Speed
Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
Stormrazor
3,200 gold
3,200 gold
50 Attack Damage
25% Attack Speed
25% Critical Strike Chance
Energized Moving and Attacking generates an Energized Attack . Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.
Sword of the Divine
2,150 gold
2,150 gold
45% Attack Speed. Forsaken: This item does not grant any Attack Speed while on cooldown. Champion kills reduce the current cooldown by 50%. Active 60s Grants 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 critical strikes.
Sword of the Occult
1,200 gold
1,200 gold
10 Attack Damage
Demonic Pact: Grants 5 Attack Damage per stack. Grants 2 stacks for a kill or 1 stack for an assist (max 20 stacks). A third of the stacks are lost upon death. At 20 stacks, grants 15% bonus Move Speed .
Terminus
3,000 gold
3,000 gold
30 Attack Damage
35% Attack Speed
Shadow Attacks deal bonus magic damage On-Hit . Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
The Bloodthirster
3,200 gold
3,200 gold
70 Attack Damage
12% Life Steal
Bloodthirst: Grants 1 Attack Damage and 0.2% Life Steal per stack (max 30 Attack Damage and 6% Life Steal ). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.
The Collector
3,000 gold
3,000 gold
50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .
Wit's End
2,800 gold
2,800 gold
50% Attack Speed
45 Magic Resist
20% Tenacity
Fray Attacks deal bonus magic damage On-Hit .
Yun Tal Wildarrows
3,000 gold
3,000 gold
50 Attack Damage
45% Attack Speed
0% Critical Strike Chance
Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Zephyr
2,850 gold
2,850 gold
25 Attack Damage
50% Attack Speed
10% Move Speed
10% Cooldown Reduction
Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35% .
Assassin 10
Axiom Arc
2,750 gold
2,750 gold
55 Attack Damage
18 Lethality
20 Ability Haste
Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
Bastionbreaker
3,000 gold
3,000 gold
55 Attack Damage
22 Lethality
15 Ability Haste
Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage . Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Eclipse
2,900 gold
2,900 gold
60 Attack Damage
15 Ability Haste
Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Hubris
2,800 gold
2,800 gold
55 Attack Damage
18 Lethality
10 Ability Haste
Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.
Profane Hydra
2,850 gold
2,850 gold
55 Attack Damage
18 Lethality
10 Ability Haste
Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.
Serpent's Fang
2,500 gold
2,500 gold
55 Attack Damage
15 Lethality
Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver , reduce Shields on them by %.
Serylda's Grudge
3,000 gold
3,000 gold
45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Umbral Glaive
2,800 gold
2,800 gold
60 Attack Damage
18 Lethality
15 Ability Haste
Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage . Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.
Voltaic Cyclosword
3,000 gold
3,000 gold
55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Youmuu's Ghostblade
2,800 gold
2,800 gold
55 Attack Damage
18 Lethality
4% Move Speed
Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.
Mage 30
Abyssal Scepter
2,560 gold
2,560 gold
70 Ability Power
45 Magic Resist
Aura - Despair: Reduces the Magic Resist of nearby enemies by 20
Actualizer
2,800 gold
2,800 gold
90 Ability Power
300 Mana
10 Ability Haste
Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.
Archangel's Staff
2,900 gold
2,900 gold
70 Ability Power
600 Mana
25 Ability Haste
Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana .
Banner of Command
2,360 gold
2,360 gold
40 Ability Power
30 Armor
10% Cooldown Reduction
Aura - Leadership: Grants nearby allies 10 Health Regen per 5 seconds. Nearby allied minions deal 15% increased damage. Active 180s Empowers a nearby siege or super minion with an additional Health , 40 Armor , 50% Attack Speed , and 75 Attack Range and grants all gold the unit earns.
Banshee's Veil
3,000 gold
3,000 gold
105 Ability Power
40 Magic Resist
Annul Grants a Spell Shield that blocks the next enemy Ability.
Blackfire Torch
2,800 gold
2,800 gold
80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze , gain 4% Ability Power .
Bloodletter's Curse
2,900 gold
2,900 gold
65 Ability Power
400 Health
15 Ability Haste
Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).
Cosmic Drive
3,000 gold
3,000 gold
70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds.
Cryptbloom
3,000 gold
3,000 gold
75 Ability Power
30% Magic Penetration
20 Ability Haste
Life from Death When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals .
Deathfire Grasp
3,100 gold
3,100 gold
120 Ability Power
10% Cooldown Reduction
Active 60s Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds.
Dusk and Dawn
3,100 gold
3,100 gold
300 Health
60 Ability Power
20 Ability Haste
20% Attack Speed
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Hextech Rocketbelt
2,650 gold
2,650 gold
60 Ability Power
350 Health
20 Ability Haste
Supersonic Dash in target direction, unleashing missiles that deal magic damage .
Horizon Focus
2,700 gold
2,700 gold
75 Ability Power
25 Ability Haste
Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
Liandry's Torment
3,000 gold
3,000 gold
60 Ability Power
300 Health
Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Lich Bane
2,900 gold
2,900 gold
100 Ability Power
6% Move Speed
10 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus magic damage On-Hit .
Luden's Echo
2,750 gold
2,750 gold
100 Ability Power
600 Mana
10 Ability Haste
Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
Malady
2,035 gold
2,035 gold
25 Ability Power
45% Attack Speed
Cursed Blade: Basic Attacks deal bonus magic damage On-Hit and remove 4 Magic Resist from the target for 8 seconds (stacks up to 7 times).
Malignance
2,700 gold
2,700 gold
90 Ability Power
600 Mana
15 Ability Haste
Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist .
Mejai's Soulstealer
1,500 gold
1,500 gold
20 Ability Power
100 Health
Glory Takedowns grant Glory , up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory .
Morellonomicon
2,850 gold
2,850 gold
75 Ability Power
350 Health
15 Ability Haste
Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.
Nashor's Tooth
2,900 gold
2,900 gold
80 Ability Power
50% Attack Speed
15 Ability Haste
Icathian Bite Attacks deal bonus magic damage On-Hit .
Rabadon's Deathcap
3,500 gold
3,500 gold
130 Ability Power
Magical Opus Increases your total Ability Power by 30% .
Riftmaker
3,100 gold
3,100 gold
70 Ability Power
350 Health
15 Ability Haste
Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Void Infusion Gain 2% of your bonus Health as Ability Power .
Rod of Ages
2,600 gold
2,600 gold
45 Ability Power
350 Health
500 Mana
Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.
Rylai's Crystal Scepter
2,600 gold
2,600 gold
65 Ability Power
400 Health
Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.
Shadowflame
3,200 gold
3,200 gold
110 Ability Power
15 Magic Penetration
Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Stormsurge
2,800 gold
2,800 gold
90 Ability Power
15 Magic Penetration
6% Move Speed
Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage . If the target dies before Squall triggers, it damages nearby enemies.
Twin Shadows
1,900 gold
1,900 gold
40 Ability Power
40 Magic Resist
6% Move Speed
Active 120s Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and Slows their Move Speed by 40% for 2.5 seconds (120 second cooldown).
Void Staff
3,000 gold
3,000 gold
95 Ability Power
40% Magic Penetration
Increases magic damage
Zhonya's Hourglass
3,250 gold
3,250 gold
105 Ability Power
50 Armor
Time Stop Enter Stasis for 2.5 seconds.
Tank 25
Abyssal Mask
2,650 gold
2,650 gold
350 Health
45 Magic Resist
15 Ability Haste
Unmake Nearby enemy champions take 12% more magic damage .
Dead Man's Plate
2,900 gold
2,900 gold
350 Health
55 Armor
4% Move Speed
Shipwrecker While moving, build up to 20 bonus Move Speed . Your next Attack discharges built up Move Speed to deal bonus physical damage . Unsinkable Reduce the effectiveness of Slows by 15%.
Eleisa's Miracle
1,100 gold
1,100 gold
10 Health Regen per 5 seconds
15 Mana Regen per 5 seconds
Aid: Heal, Clairvoyance and Clarity summoner spell cooldowns are reduced by 30%. Eleisa's Blessing: Upon gaining 3 levels with this item, all effects of this item become permanent, and this item is consumed.
Force of Nature
2,800 gold
2,800 gold
400 Health
55 Magic Resist
4% Move Speed
Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
Frozen Heart
2,500 gold
2,500 gold
75 Armor
400 Mana
20 Ability Haste
Winter's Caress Reduce the Attack Speed of nearby champions by 20% .
Heartsteel
3,000 gold
3,000 gold
900 Health
100% Base Health Regen
Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health , gain 3% increased size, up to 30%.
Hollow Radiance
2,800 gold
2,800 gold
400 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.
Iceborn Gauntlet
2,900 gold
2,900 gold
300 Health
50 Armor
15 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows .
Jak'Sho, The Protean
3,200 gold
3,200 gold
350 Health
45 Armor
45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Kaenic Rookern
2,900 gold
2,900 gold
400 Health
80 Magic Resist
100% Base Health Regen
Magebane After not taking magic damage for 15 seconds, gain a magic shield .
Leviathan
1,275 gold
1,275 gold
180 Health
Juggernaut: Grants 32 Health per stack. Grants 2 stacks for a kill or 1 stack for an assist (maximum 20 stacks). A third of the stacks are lost upon death. At 20 stacks, reduces all damage taken by 15%.
Mikael's Crucible
2,500 gold
2,500 gold
40 Magic Resist
7 Health Regen per 5 seconds
18 Mana Regen per 5 seconds
Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana. Active 180s Removes all Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes on an allied champion and Heals that champion for 150 ( +10% of maximum Health ).
Protoplasm Harness
2,600 gold
2,600 gold
600 Health
20 Ability Haste
Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Randuin's Omen
2,700 gold
2,700 gold
350 Health
75 Armor
Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.
Runic Bulwark
2,950 gold
2,950 gold
300 Health
20 Armor
30 Magic Resist
Aura - Legion: Grants nearby allies 10 Armor and 25 Magic Resist . This effect is increased by 50% on allied minions.
Shurelya's Reverie
2,100 gold
2,100 gold
250 Health
10 Health Regen per 5 seconds
10 Mana Regen per 5 seconds
10% Cooldown Reduction
Active 60s Grants nearby allies 40% Move Speed for 3 seconds.
Spirit of the Ancient Golem
2,000 gold
2,000 gold
500 Health
14 Health Regen per 5 seconds
7 Mana Regen per 5 seconds
10% Cooldown Reduction
Butcher: Damage dealt to monsters increased by 30%. Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.
Spirit Visage
2,700 gold
2,700 gold
400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
Stack of Sunfire Capes
3,000 gold
3,000 gold
450 Health
45 Armor
Excessive Heat: Deals 40 magic damage per second to nearby enemies.
Sunfire Aegis
2,800 gold
2,800 gold
350 Health
50 Armor
10 Ability Haste
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Sunfire Cape
2,650 gold
2,650 gold
450 Health
45 Armor
Searing Heat: Deals 40 magic damage per second to nearby enemies.
Thornmail
2,450 gold
2,450 gold
150 Health
75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Unending Despair
2,800 gold
2,800 gold
400 Health
50 Armor
15 Ability Haste
Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Warmog's Armor
3,100 gold
3,100 gold
1000 Health
100% Base Health Regen
Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health ( 0 ).
Winter's Approach
2,400 gold
2,400 gold
550 Health
500 Mana
15 Ability Haste
Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .
Support 25
Ardent Censer
2,200 gold
2,200 gold
45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit .
Bloodsong
400 gold
400 gold
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . If the target is a champion, they take increased damage for 4 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
Celestial Opposition
400 gold
400 gold
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
Dawncore
2,500 gold
2,500 gold
45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen
First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
Dream Maker
400 gold
400 gold
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
Echoes of Helia
2,200 gold
2,200 gold
35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health .
Imperial Mandate
2,400 gold
2,400 gold
60 Ability Power
15 Ability Haste
150% Base Mana Regen
Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Knight's Vow
2,300 gold
2,300 gold
200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s) Designate an ally as Worthy .
Locket of the Iron Solari
2,200 gold
2,200 gold
200 Health
30 Armor
30 Magic Resist
10 Ability Haste
Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Mikael's Blessing
2,300 gold
2,300 gold
250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste
Purify Remove all crowd control debuffs (excluding Airborne and Suppression ) from an ally champion and restore 100 - 250 Health .
Moonstone Renewer
2,200 gold
2,200 gold
25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ohmwrecker
2,835 gold
2,835 gold
350 Health
50 Ability Power
15 Health Regen per 5 seconds
15 Mana Regen per 5 seconds
Active 120s Prevents nearby enemy turrets from attacking for 2.5 seconds. This effect cannot be used against the same turret more than once every 7.5 seconds.
Redemption
2,300 gold
2,300 gold
30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Shard of True Ice
1,600 gold
1,600 gold
45 Ability Power
Lucky Shadow: 4 Gold per 10 seconds Mana Infusion: Grants nearby allied champions 5 Mana Regen per 5 seconds. Active 60s Surrounds an ally with a blizzard for 4 seconds that Slows nearby enemy Movement Speed by 30%.
Shurelya's Battlesong
2,200 gold
2,200 gold
50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen
Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.
Shushei's Mana Jug
2,600 gold
2,600 gold
60 Ability Power
40 Magic Resist
20% Cooldown Reduction
15 Mana Regen per 5 seconds
Rabble-Rousing: Restores Health and Mana on kill or assist. Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana.
Solstice Sleigh
400 gold
400 gold
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
Soul Shroud
2,285 gold
2,285 gold
520 Health
Whispers of the Dead: Nearby allied Champions gain 10% Cooldown Reduction and 12 Mana Regen per 5 seconds.
Spirit of the Spectral Wraith
2,000 gold
2,000 gold
40 Ability Power
10 Mana Regen per 5 seconds
10% Cooldown Reduction
Wraith Touch: 20% Spell Vamp Haunting Memories: Reduces the cooldown of Smite by 20%. Butcher: Damage dealt to monsters increased by 30%.
Staff of Flowing Water
2,250 gold
2,250 gold
35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
10 Ability Haste
Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Stark's Fervor
2,550 gold
2,550 gold
250 Health
20% Cooldown Reduction
Aura - Triumph: Grants nearby allied champions 10% Life Steal and 20 Attack Damage .
Will of the Ancients
2,550 gold
2,550 gold
50 Ability Power
Aura - Tradition: Grants nearby allied champions 30 Ability Power and 20% Spellvamp .
World Atlas
400 gold
400 gold
Zaz'Zak's Realmspike
400 gold
400 gold
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Void Explosion Dealing Ability damage to a champion causes an explosion that deals magic damage . Active (4 charges) Places an Invisible Stealth Ward that grants vision.
Zeke's Convergence
2,200 gold
2,200 gold
300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Jungle 5
Gustwalker Hatchling
450 gold
450 gold
Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Madred's Razors
700 gold
700 gold
25 Armor
Passive: Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.
Mosstomper Seedling
450 gold
450 gold
Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.
Scorchclaw Pup
450 gold
450 gold
Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Wriggle's Lantern
2,000 gold
2,000 gold
30% Attack Speed
25 Armor
15% Life Steal
Passive: Basic Attacks have a 25% chance to deal 500 bonus magic damage to minions and monsters On-Hit. Transforms into Feral Flare after earning 30 large Monsters kills or Champion takedowns. Active 180s Places an invisible Sight Ward that reveals the surrounding area for 180 seconds.
Consumables 17
Control Ward
75 gold
75 gold
Consume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Crystalline Flask
345 gold
345 gold
Replenishment: Holds 3 charges and refills upon visiting the shop. Active Consumes a charge to restore 120 Health and 60 Mana over 12 seconds.
Elixir of Agility
250 gold
250 gold
Click to Consume: Grants Attack Speed and 15% Critical Strike Chance for 180 seconds.
Elixir of Brilliance
250 gold
250 gold
Click to Consume: Grants Ability Power and 10% Cooldown Reduction for 180 seconds.
Elixir of Fortitude
350 gold
350 gold
Click to Consume: Grants Health and 15 Attack Damage for 180 seconds.
Elixir of Iron
500 gold
500 gold
Consume Grants 300 Health , 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15% .
Elixir of Sorcery
500 gold
500 gold
Consume Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).
Elixir of Wrath
500 gold
500 gold
Consume Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.
Health Potion
50 gold
50 gold
Consume Restores 120 Health over 15 seconds.
Kalista's Black Spear
Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.
Mana Potion
35 gold
35 gold
Click to Consume: Restores 100 Mana over 15 seconds.
Oracle's Elixir
400 gold
400 gold
Click to Consume: Grants detection of nearby invisible units for up to 4 minutes. Revealing a ward in this manner grants a portion of the gold reward for killing that unit.
Refillable Potion
150 gold
150 gold
Active (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.
Ruby Sightstone
1,700 gold
1,700 gold
380 Health
Ward Refresh: Holds 5 charges and refills upon visiting the shop. Active Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes (maximum 3 wards placed from this item at once).
Sight Ward
75 gold
75 gold
Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes.
Sightstone
800 gold
800 gold
180 Health
Ward Refresh: Holds 3 charges and refills upon visiting the shop. Active Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes (maximum 2 wards placed from this item at once).
Vision Ward
125 gold
125 gold
Click to Consume: Places an invisible ward that reveals the surrounding area and invisible units in the area for 3 minutes. Revealing a ward in this manner grants a portion of the gold reward when that unit is killed.
Trinkets 6
Farsight Alteration
Active ( 198 - 99 s) Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.
Oracle Lens
Active ( 160 - 100 s, max 2 charges) Reveals enemy Stealth Wards and traps around you for 8 seconds.
Red Trinket
Active s Reveals enemy wards in the area for 8 seconds.
Scarecrow Effigy
Cannot be sold Active - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.
Stealth Ward
Active ( 210 - 90 s, max 2 charges) Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Yellow Trinket
Active s Places an Invisible Stealth Ward that grants vision for 60 seconds.
Costs, stats and text are Riot's own, from Data Dragon. The class sections are ours: Riot publishes stat tags on items but no class, so these are derived from those tags.