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Arena augments

368 augments, grouped by rarity. 200 carry a description from Riot's game data. Open any augment for its rarity and what it does.

Prismatic 100

Accelerating Sorcery
Accelerating Sorcery

Prismatic · Arena

Using Abilities grant you stacking Ability Haste. This resets each round.

Augment 405
Augment 405

Prismatic · Arena

Gain 5% damage per hat you're wearing.

Back To Basics
Back To Basics

Prismatic · Arena

Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.

Biggest Snowball Ever
Biggest Snowball Ever

Prismatic · Arena

Blade Waltz
Blade Waltz

Prismatic · Arena

Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 6 times.

Blood Mage
Blood Mage

Prismatic · Arena

Bread Sandwich
Bread Sandwich

Prismatic · Arena

Gain 200 Ability Haste. Casting an ability gants 40% for 2 seconds.

Bullet Heaven
Bullet Heaven

Prismatic · Arena

Can't Touch This
Can't Touch This

Prismatic · Arena

Casting your Ultimate makes you Invulnerable for a short duration.

Center of the Universe
Center of the Universe

Prismatic · Arena

Stars orbit you, dealing magic damage to enemies they pass through.

Cerberus
Cerberus

Prismatic · Arena

Gain the Hail of Blades and Press the Attack Keystone Runes.

Chain Lightning
Chain Lightning

Prismatic · Arena

Chauffeur
Chauffeur

Prismatic · Arena

You are attached to your ally and can't move on your own. Your bonus Move Speed is also granted to your ally, and you gain Ability Haste and Attack Speed.

Chroma Flux
Chroma Flux

Prismatic · Arena

Circle of Death
Circle of Death

Prismatic · Arena

Healing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion.

Clown College
Clown College

Prismatic · Arena

Gain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.

Combination Fried Rice
Combination Fried Rice

Prismatic · Arena

Courage of the Colossus
Courage of the Colossus

Prismatic · Arena

Dashing
Dashing

Prismatic · Arena

Your dash, leap, blink, or teleport Abilities gain 75 Ability Haste.

Do or Die
Do or Die

Prismatic · Arena

Doomsayer
Doomsayer

Prismatic · Arena

Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.

Doran's Biggest Fan
Doran's Biggest Fan

Prismatic · Arena

Draw Your Sword
Draw Your Sword

Prismatic · Arena

You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost.

Dreadbringer
Dreadbringer

Prismatic · Arena

Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.

Dual Wield
Dual Wield

Prismatic · Arena

When you Attack, fire a bolt that deals 40% damage and applies your effects at 40% effectiveness. Gain 15% total Attack Speed.

Earthwake
Earthwake

Prismatic · Arena

Your dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.

Empyrean Promise
Empyrean Promise

Prismatic · Arena

Eureka
Eureka

Prismatic · Arena

Gain Ability Haste equal to 20% Ability Power.

Fan the Hammer
Fan the Hammer

Prismatic · Arena

When you Attack, fire 5 bolts that each deal physical damage and applies your.

Feel the Burn
Feel the Burn

Prismatic · Arena

Gain the Feel the Burn Summoner Spell. Feel the Burn casts Ignite and Exhaust on all nearby enemy champions.

Fey Magic
Fey Magic

Prismatic · Arena

Damaging with your Ultimate Polymorphs enemies for a few seconds.

Final Form
Final Form

Prismatic · Arena

Gamba Anvil
Gamba Anvil

Prismatic · Arena

Gain + 1000 gold and reduce the price of all anvils. Prismatic Anvils: - 1500 gold Legendary Anvils: - 750 gold Stat Anvils: - 250 gold Items acquired from anvils resell for - 500 gold less.

Gash
Gash

Prismatic · Arena

Giant Slayer
Giant Slayer

Prismatic · Arena

Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.

Glass Cannon
Glass Cannon

Prismatic · Arena

Goldrend
Goldrend

Prismatic · Arena

Goliath
Goliath

Prismatic · Arena

Become large, gaining 15% Health and 10% Adaptive Force.

Hallucinate
Hallucinate

Prismatic · Arena

Hand of Baron
Hand of Baron

Prismatic · Arena

Haste Makes Waste
Haste Makes Waste

Prismatic · Arena

Hive Mind
Hive Mind

Prismatic · Arena

Holy Snowball
Holy Snowball

Prismatic · Arena

I'm a Baby Kitty Where is Mama
I'm a Baby Kitty Where is Mama

Prismatic · Arena

Icathia's Fall
Icathia's Fall

Prismatic · Arena

Infernal Chains
Infernal Chains

Prismatic · Arena

Infernal Conduit
Infernal Conduit

Prismatic · Arena

Your Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns.

Infinite Recursion
Infinite Recursion

Prismatic · Arena

Jeweled Gauntlet
Jeweled Gauntlet

Prismatic · Arena

King Me
King Me

Prismatic · Arena

Laser Eyes
Laser Eyes

Prismatic · Arena

There is a laser in the direction you are facing that deals continuous magic damage.

Laser Heal
Laser Heal

Prismatic · Arena

Mad Scientist
Mad Scientist

Prismatic · Arena

Each Round you'll either grow large ( Adaptive Force and Health ) or tiny ( Ability Haste and Move Speed ).

Magical Girl
Magical Girl

Prismatic · Arena

Each round a star falls, picking it up transforms you into a powerful Magical Girl. As a Magical Girl, stars rain down around you and your enemies, dealing magic damage.

Master of Duality
Master of Duality

Prismatic · Arena

Your Attacks grant you Ability Power and your Abilities grant you Attack Damage, until the end of the round.

Mystic Punch
Mystic Punch

Prismatic · Arena

reduce the cooldown of your abilities by 1.25 seconds.

Necromancer
Necromancer

Prismatic · Arena

Nesting Doll
Nesting Doll

Prismatic · Arena

Gain 1 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health.

Ominous Pact
Ominous Pact

Prismatic · Arena

Omni Soul
Omni Soul

Prismatic · Arena

Gain 2 random Dragon Souls.

Orbital Laser
Orbital Laser

Prismatic · Arena

Overloaded
Overloaded

Prismatic · Arena

Pandora's Box
Pandora's Box

Prismatic · Arena

Transmute all of your augments into random Prismatic Augments.

Pin Cushion
Pin Cushion

Prismatic · Arena

Prismatic Egg
Prismatic Egg

Prismatic · Arena

Gain 1 stack on takedown, once per champion per round. After 5 stacks, this hatches into a Prismatic Item Anvil, Prismatic Augment, and a Prismatic Stat Anvil.

Prom Queen
Prom Queen

Prismatic · Arena

Quantum Computing
Quantum Computing

Prismatic · Arena

Periodically Autocast a massive slash around you, dealing physical damage. Enemies hit by the outer edge are Slowed, take additional damage, and heal you.

Quest: Rite Of The Forge God
Quest: Rite Of The Forge God

Prismatic · Arena

Requirement: Purchase 2 Item Anvils. Reward: All of your items become Masterwork, increasing their stats by 40%.

Quest: Wooglet's Witchcap
Quest: Wooglet's Witchcap

Prismatic · Arena

Immediate: Gain Needlessly Large Rod. Requirement: Possess Rabadon's Deathcap and Zhonya's Hourglass. Reward: Gain Wooglet's Witchcap.

Raid Boss
Raid Boss

Prismatic · Arena

You start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield.

Righteous Fury
Righteous Fury

Prismatic · Arena

Healing or Shielding increases your Ability damage by 2%, stacking infinitely for the round.

Sacrifice: For Prismatic
Sacrifice: For Prismatic

Prismatic · Arena

Sacrifice 50% of your current health. After 7 rounds, gain a bonus Prismatic Augment and restore your health.

Scopiest Weapons
Scopiest Weapons

Prismatic · Arena

Slow Cooker
Slow Cooker

Prismatic · Arena

Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.

Sneakerhead
Sneakerhead

Prismatic · Arena

Spellcraft
Spellcraft

Prismatic · Arena

Spellwake
Spellwake

Prismatic · Arena

Hitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.

Spirit Link
Spirit Link

Prismatic · Arena

Squishy Slappy Grab
Squishy Slappy Grab

Prismatic · Arena

Stats on Stats on Stats!
Stats on Stats on Stats!

Prismatic · Arena

Gain 4 Stat Anvils!

Summoner's Roulette
Summoner's Roulette

Prismatic · Arena

Replace your Summoner Spells with random ones. When you use a Summoner Spell, replace it with another random one on a 6 second Cooldown.

Surge Field
Surge Field

Prismatic · Arena

Symphony of War
Symphony of War

Prismatic · Arena

Gain the Lethal Tempo and Conqueror Keystone Runes.

Tap Dancer
Tap Dancer

Prismatic · Arena

Your Attacks grant you 6 Move Speed. Gain Attack Speed equal to 10% of your Move Speed.

The Hex Core
The Hex Core

Prismatic · Arena

Thief's Gloves
Thief's Gloves

Prismatic · Arena

Transmute: Chaos
Transmute: Chaos

Prismatic · Arena

Gain 2 random Augments.

Transmute: Silver
Transmute: Silver

Prismatic · Arena

Tripleshot
Tripleshot

Prismatic · Arena

True Eternity
True Eternity

Prismatic · Arena

Trueshot Prodigy
Trueshot Prodigy

Prismatic · Arena

When you damage a champion from far away, fire a Trueshot Barrage at them.

Ult Bot
Ult Bot

Prismatic · Arena

Ultimate Awakening
Ultimate Awakening

Prismatic · Arena

Ultimate Revolution
Ultimate Revolution

Prismatic · Arena

Once per round, refresh your Ultimate after casting it.

Ultimate Roulette
Ultimate Roulette

Prismatic · Arena

Replace Flee with a random Ultimate. After casting the Ultimate, replace it with new random Ultimate.

Ultra Hydra
Ultra Hydra

Prismatic · Arena

Wild Fire
Wild Fire

Prismatic · Arena

Windspeaker's Blessing
Windspeaker's Blessing

Prismatic · Arena

Wisdom of Ages
Wisdom of Ages

Prismatic · Arena

Gain 1 level now, and 1 bonus level every other round. Your level cap is removed. If taken after round 4, gain 2 additional levels.

Zhonya's Epiphany
Zhonya's Epiphany

Prismatic · Arena

Gold 131

Aim for the Head
Aim for the Head

Gold · Arena

Your Critical Strike Chance is capped at 50%. Convert 40% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage.

All For You
All For You

Gold · Arena

Your Heals and Shields are stronger when used on an ally.

And My Axe!
And My Axe!

Gold · Arena

Autocast: Periodically throws an axe at the nearest opponent, dealing physical damage, slowing, and shredding their armor and magic resist. Picking up the axe reduces its Cooldown.

Apex Inventor
Apex Inventor

Gold · Arena

Gain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities.

Banner of Command
Banner of Command

Gold · Arena

Gain the Banner of Command Summoner Spell. Banner of Command empowers your ally for a brief duration.

Big Brain
Big Brain

Gold · Arena

At the start of each round, gain 1 Shield for every 1 Ability Power.

Big Dragon Energy
Big Dragon Energy

Gold · Arena

Blood Brother
Blood Brother

Gold · Arena

Bodyguard
Bodyguard

Gold · Arena

Using a dash, blink, or teleport grants yourself, and any allied champions you pass through, a shield.

BONK!
BONK!

Gold · Arena

Bread And Butter
Bread And Butter

Gold · Arena

Bread And Cheese
Bread And Cheese

Gold · Arena

Bread And Jam
Bread And Jam

Gold · Arena

Celestial Body
Celestial Body

Gold · Arena

Gain 1000 Health, but you deal 10% less damage.

Chain Reaction
Chain Reaction

Gold · Arena

Combo Master
Combo Master

Gold · Arena

Gain the Electrocute and Phase Rush Keystone Runes.

Combusting Interest
Combusting Interest

Gold · Arena

Critical Healing
Critical Healing

Gold · Arena

Critical Missile
Critical Missile

Gold · Arena

Critical Rhythm
Critical Rhythm

Gold · Arena

Dark Blessing
Dark Blessing

Gold · Arena

Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power.

Dawnbringer's Resolve
Dawnbringer's Resolve

Gold · Arena

Deathtouch
Deathtouch

Gold · Arena

Attacking enemy champions grants permanent Cursed Power and deal additional magic damage based on your Cursed Power.

Defensive Maneuvers
Defensive Maneuvers

Gold · Arena

Gain the Defensive Maneuvers Summoner Spell. Defensive Maneuvers Casts both Summoner Barrier and Heal on your team.

Demon's Dance
Demon's Dance

Gold · Arena

Gain the Fleet Footwork and Grasp of the Undying Keystone Runes.

Demonic Clasp
Demonic Clasp

Gold · Arena

Die Another Day
Die Another Day

Gold · Arena

Gain the Die Another Day Summoner Spell. Die Another Day creates a zone where no unit can die for 4 seconds.

Divine Intervention
Divine Intervention

Gold · Arena

Shortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. Then Autocast this every 25 seconds.

Don't Stop Cleavin'
Don't Stop Cleavin'

Gold · Arena

Donation
Donation

Gold · Arena

Endless Decimation
Endless Decimation

Gold · Arena

Energetic Caster
Energetic Caster

Gold · Arena

Ethereal Weapon
Ethereal Weapon

Gold · Arena

Your Abilities apply effects.

Extendo-Arm
Extendo-Arm

Gold · Arena

Autocast fire a Blitzcrank hook every 12 seconds at a nearby enemy champion.

Final City Transit
Final City Transit

Gold · Arena

Firebrand
Firebrand

Gold · Arena

Your Attacks apply an infinitely stacking Burn, dealing damage over time.

Flashy
Flashy

Gold · Arena

Your Flash has 1 Ammo and a 2 second Cooldown.

From Beginning to End
From Beginning to End

Gold · Arena

Gain the First Strike and Dark Harvest Keystone Runes.

Grandma's Chili Oil
Grandma's Chili Oil

Gold · Arena

Growth Spurt
Growth Spurt

Gold · Arena

Hat Trick
Hat Trick

Gold · Arena

Instantly gain 3 hats, and reduce the price of Cappa Juice by 350. When your health drops below 30% gain Move Speed and a shield, but lose one hat.

Hide on Bush
Hide on Bush

Gold · Arena

Holy Fire
Holy Fire

Gold · Arena

Healing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds.

Hybrid
Hybrid

Gold · Arena

When you deal damage with an Attack, your next Ability deals 10% increased damage. When you deal damage with an Ability, your next Attack deals 10% increased damage.

Impassable
Impassable

Gold · Arena

Gain the Aftershock and Glacial Augment Keystone Runes.

It's Critical
It's Critical

Gold · Arena

Gain 50% Crit chance.

It's Killing Time
It's Killing Time

Gold · Arena

After casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.

Keystone Conjurer
Keystone Conjurer

Gold · Arena

Gain the Summon Aery and Arcane Comet Keystone Runes.

Light Warden
Light Warden

Gold · Arena

Every few seconds, Autocast a warding light, Shielding yourself and allies it passes through before returning, repeating the effect.

Lightning Strikes
Lightning Strikes

Gold · Arena

Gain 20% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage.

Lil' Extra Help
Lil' Extra Help

Gold · Arena

Magic Missile
Magic Missile

Gold · Arena

Dealing damage with an Ability fires 3 magic missiles, each dealing percent max Health true damage.

Marksmage
Marksmage

Gold · Arena

Your Attacks deal additional physical damage equal to 75% Ability Power.

Mercy
Mercy

Gold · Arena

Mercy's Strike
Mercy's Strike

Gold · Arena

Minionmancer
Minionmancer

Gold · Arena

Your summons gain 35% increased size, health, and damage.

Multitool
Multitool

Gold · Arena

Mythical
Mythical

Gold · Arena

Nature is Healing
Nature is Healing

Gold · Arena

Nightstalking
Nightstalking

Gold · Arena

Oathsworn
Oathsworn

Gold · Arena

Replace Flee with Fate's Call. Fate's Call making your ally Untargetable for up to 4 seconds. your ally can launch themself out, Knocking Back enemies.

OK Boomerang
OK Boomerang

Gold · Arena

Autocast throw a boomerang at a nearby enemy every 7s.

Our Healing
Our Healing

Gold · Arena

Outlaw's Grit
Outlaw's Grit

Gold · Arena

After using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist.

Overextender
Overextender

Gold · Arena

Overflow
Overflow

Gold · Arena

Your Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana.

Parasitic Relationship
Parasitic Relationship

Gold · Arena

Pat On The Back
Pat On The Back

Gold · Arena

Perseverance
Perseverance

Gold · Arena

Gain hugely increased Health Regen, further increased at low Health.

Phenomenal Evil
Phenomenal Evil

Gold · Arena

Permanently gain 1 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power.

Pinball
Pinball

Gold · Arena

Porcupine
Porcupine

Gold · Arena

Pressure Cooker
Pressure Cooker

Gold · Arena

Pursuit of Power
Pursuit of Power

Gold · Arena

Quest: Angel of Retribution
Quest: Angel of Retribution

Gold · Arena

Requirement: Heal or prevent 2500 damage to allies. Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 350% Heal/Shield Power.

Quest: Mad Hatter
Quest: Mad Hatter

Gold · Arena

Requirement: Wear 10 hats at the end of combat. Reward: Gain Adaptive Force, Armor, Magic Resist, Tenacity, and Movement Speed per hat.

Quest: Steel Your Heart
Quest: Steel Your Heart

Gold · Arena

Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks.

Quest: Three Sacred Treasures
Quest: Three Sacred Treasures

Gold · Arena

Requirement: Possess Infinity Edge, Perplexity, and Hextech Gunblade. Reward: Yunara's Attacks are replaced with lasers that deal mixed damage.

Quest: Urf's Champion
Quest: Urf's Champion

Gold · Arena

Requirement: Score 10 takedowns. Reward: Golden Spatula

Rabble Rousing
Rabble Rousing

Gold · Arena

Ravenous Bind
Ravenous Bind

Gold · Arena

Recursion
Recursion

Gold · Arena

Gain 40 Ability Haste.

Red Envelopes
Red Envelopes

Gold · Arena

Reload
Reload

Gold · Arena

Restart
Restart

Gold · Arena

Your non-Ultimate Abilities Automatically refresh every 12 seconds.

Restless Restoration
Restless Restoration

Gold · Arena

You constantly heal while moving.

Rice and Chicken
Rice and Chicken

Gold · Arena

Rice and Fish
Rice and Fish

Gold · Arena

Rice and Pork
Rice and Pork

Gold · Arena

Sacrifice: For Gold
Sacrifice: For Gold

Gold · Arena

Sacrifice 25% of your current health. After 4 rounds, gain a bonus Gold Augment and restore your health.

Scavenger
Scavenger

Gold · Arena

Scopier Weapons
Scopier Weapons

Gold · Arena

Searing Dawn
Searing Dawn

Gold · Arena

Your Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability.

Shark Bait
Shark Bait

Gold · Arena

Shark Tempest
Shark Tempest

Gold · Arena

Shrink Engine
Shrink Engine

Gold · Arena

Shrink Ray
Shrink Ray

Gold · Arena

Your Attacks reduce the target's damage and size by 10%.

Skilled Sniper
Skilled Sniper

Gold · Arena

Hitting an enemy with a non-Ultimate Ability at far range drastically reduces its Cooldown.

Sleep Dart
Sleep Dart

Gold · Arena

Slow and Steady
Slow and Steady

Gold · Arena

Snap Back
Snap Back

Gold · Arena

Snowball Roulette
Snowball Roulette

Gold · Arena

Snowball Upgrade
Snowball Upgrade

Gold · Arena

Snowblast
Snowblast

Gold · Arena

Sonata
Sonata

Gold · Arena

Soul Eater
Soul Eater

Gold · Arena

Soul Siphon
Soul Siphon

Gold · Arena

Heal for 10% of damage done by Critical Strikes. Gain 25% Crit chance.

Spirit of the Jungle Main
Spirit of the Jungle Main

Gold · Arena

Stats on Stats!
Stats on Stats!

Gold · Arena

Gain 3 Stat Anvils!

Summoner Revolution
Summoner Revolution

Gold · Arena

Your Summoner Spells gain 1 additional charge(s). Flash resets every round.

Symbiotic Mutation
Symbiotic Mutation

Gold · Arena

Every round this mutates into one of your ally's augments. Only mutates into augments you could roll.

Tank Engine
Tank Engine

Gold · Arena

Gain increased size and percent bonus Health per takedown.

Terrain'd
Terrain'd

Gold · Arena

Thread the Needle
Thread the Needle

Gold · Arena

Gain 15% Armor Penetration and Magic Penetration.

Time Warp: Heartsteel
Time Warp: Heartsteel

Gold · Arena

Tooth Fairy
Tooth Fairy

Gold · Arena

Transmute: Prismatic
Transmute: Prismatic

Gold · Arena

Gain a random Prismatic Augment.

Trickster Demon
Trickster Demon

Gold · Arena

Twice Thrice
Twice Thrice

Gold · Arena

Every 3 attacks, your effects trigger a second time.

Undying Guard
Undying Guard

Gold · Arena

Upon reviving with Cultivation of War, Zaahen deals damage to nearby enemies based on their current Health and knocks all targets back, becoming impervious to damage dealt by champions outside of the circle created and gains a brief burst of movement speed.

Unshackled
Unshackled

Gold · Arena

You can now Hijack your ally's ultimate. On takedown, reduce Hijack's lockout and cooldown by 20%. Gain 60 Ultimate Haste.

Unstable Transmutation
Unstable Transmutation

Gold · Arena

Vampirism
Vampirism

Gold · Arena

Vanish
Vanish

Gold · Arena

Gain the Vanish Summoner Spell. Vanish turns you Invisible.

Vengeance
Vengeance

Gold · Arena

Void Dash
Void Dash

Gold · Arena

Vulnerability
Vulnerability

Gold · Arena

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

Warlock Juicebox
Warlock Juicebox

Gold · Arena

We'll Be Right Back
We'll Be Right Back

Gold · Arena

Gain Time Stop Summoner Spell. Time Stop: ALL nearby champions are put in Stasis. The Stasis is shorter on you, and during it you Heal based on missing Health.

Willing Sacrifice
Willing Sacrifice

Gold · Arena

When an allied champion drops below 30% Health, trade some of your health to Shield them.

With Haste
With Haste

Gold · Arena

Gain Move Speed equal to 120% of your Ability Haste.

Silver 112

404 Augment Not Found
404 Augment Not Found

Silver · Arena

How did you find this?!?!? Gain 3 hats.

Adamant
Adamant

Silver · Arena

ADAPt
ADAPt

Silver · Arena

Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.

Adaptive Ward
Adaptive Ward

Silver · Arena

Augmented Power
Augmented Power

Silver · Arena

Blunt Force
Blunt Force

Silver · Arena

Gain 10% Attack Damage.

Bolstered
Bolstered

Silver · Arena

Bravest of the Brave
Bravest of the Brave

Silver · Arena

Increase future augment offerings by 1 tier. If the augments were already Prismatic tier, gain a bonus 750 gold.

Buckle Up
Buckle Up

Silver · Arena

Buff Buddies
Buff Buddies

Silver · Arena

You gain Crest of Cinders and Crest of Insight. Granting yourself Ability Haste and resource regeneration and causing your Attacks to Burn and Slow enemy champions.

Calculated Risk
Calculated Risk

Silver · Arena

Cannon Fodder
Cannon Fodder

Silver · Arena

You enter combat launching from a cannon.

Castle
Castle

Silver · Arena

Gain the Castle Summoner Spell. Castle: Swap places with your ally, gaining Move Speed and a Shield.

Clothesline
Clothesline

Silver · Arena

There is a tether connecting your team, deals constant magic damage to enemies it touches.

Contract Killer
Contract Killer

Silver · Arena

Each round, mark an opposing champion. That champion takes 15% extra damage and grants an + 150 gold when killed.

Crit 'n Cast
Crit 'n Cast

Silver · Arena

Deft
Deft

Silver · Arena

Gain 60% Attack Speed.

Dematerialize
Dematerialize

Silver · Arena

Gain 10 Adaptive Force on takedown, once per champion per round. Gaining this augment after round 4, gain 30 Adaptive Force.

Desecrator
Desecrator

Silver · Arena

Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.

Despoil
Despoil

Silver · Arena

Dashing or Teleporting grants you Cursed Power if there is an enemy nearby. Gain Move Speed scaling with your Cursed Power.

Dive Bomber
Dive Bomber

Silver · Arena

Your team's first death each round explodes, dealing massive damage true damage.

Don't Blink
Don't Blink

Silver · Arena

Gain 1% bonus damage per 10 Move Speed you have more than the target.

Don't Change the Channel
Don't Change the Channel

Silver · Arena

Don't Chase
Don't Chase

Silver · Arena

You become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.

Double Strike
Double Strike

Silver · Arena

Drink Up
Drink Up

Silver · Arena

Dust To Diamonds
Dust To Diamonds

Silver · Arena

Energetic
Energetic

Silver · Arena

Gain Energized 200% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.

Erosion
Erosion

Silver · Arena

Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.

escAPADe
escAPADe

Silver · Arena

Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage.

Escape Plan
Escape Plan

Silver · Arena

Evocation
Evocation

Silver · Arena

Executioner
Executioner

Silver · Arena

Deal 10% more damage to enemies below 40% health. Reset your basic abilities on takedown.

Fallen Aegis
Fallen Aegis

Silver · Arena

Start combat with a Black Shield for 8s. Black Shield blocks Magic Damage and Immobilizing effects.

Fire Sale
Fire Sale

Silver · Arena

Instantly sell all your non-quest items for 100% of their direct buy price. Great for all those discounted anvils.

Firefox
Firefox

Silver · Arena

Autocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.

First-Aid Kit
First-Aid Kit

Silver · Arena

Gain 20% Heal and Shield Power.

Flash 2
Flash 2

Silver · Arena

Flashbang
Flashbang

Silver · Arena

Forged By The Master
Forged By The Master

Silver · Arena

Frost Wraith
Frost Wraith

Silver · Arena

Autocast Root nearby enemies for 1.25 seconds every 6.5 seconds.

Frozen Foundations
Frozen Foundations

Silver · Arena

Fruits of Your Labor
Fruits of Your Labor

Silver · Arena

Power Flowers are 20% more effective on you and are shared with your ally.

Fully Automated
Fully Automated

Silver · Arena

Goredrink
Goredrink

Silver · Arena

Gain 15% Omnivamp.

Grievous Venom
Grievous Venom

Silver · Arena

Dealing damage to an enemy champion reduces any shields they gain, and applies Grievous Wounds, reducing any healing they receive.

Guilty Pleasure
Guilty Pleasure

Silver · Arena

Immobilizing or Grounding enemy champions heals you.

Hat on a Hat
Hat on a Hat

Silver · Arena

Heavy Hitter
Heavy Hitter

Silver · Arena

Your Attacks deal additional physical damage equal to 3.5% of your max Health.

Hextech Soul
Hextech Soul

Silver · Arena

Hold Very Still
Hold Very Still

Silver · Arena

Gain Guerrilla Warfare. Not moving causes you to turn Invisibile until you move. Exiting this Invisibility, causes your next attack to deal bonus magic damage.

Homeguard
Homeguard

Silver · Arena

Ice Cold
Ice Cold

Silver · Arena

Your Slowing effects reduce Move Speed by an extra 0.

Infernal Soul
Infernal Soul

Silver · Arena

You gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.

It's Go Time
It's Go Time

Silver · Arena

Juice Box
Juice Box

Silver · Arena

Each round, everyone on your team gains 1 Juice.

Juice Press
Juice Press

Silver · Arena

Kill Secured
Kill Secured

Silver · Arena

Leg Day
Leg Day

Silver · Arena

Gain 10 Movement Speed and 15% Slow Resist.

Light 'em Up!
Light 'em Up!

Silver · Arena

Every 4th Attack deals additional magic damage.

Midnight Express
Midnight Express

Silver · Arena

Mighty Shield
Mighty Shield

Silver · Arena

Mind to Matter
Mind to Matter

Silver · Arena

Increase max Health by half of your Mana.

Mirror Image
Mirror Image

Silver · Arena

When you drop below 30% Health, briefly become Invisible and create 4 clones of yourself.

Mountain Soul
Mountain Soul

Silver · Arena

You gain the Mountain Soul, gaining a Shield after being out of combat for a short time.

Now You See Me
Now You See Me

Silver · Arena

Gain the Now You See Me Summoner Spell. Now You See Me teleports you back to the starting position of your last Movement Ability.

Null Augment
Null Augment

Silver · Arena

Null

Numb to Pain
Numb to Pain

Silver · Arena

25% of damage you take instead happens over 6 seconds (10% for ranged champions).

Ocean Soul
Ocean Soul

Silver · Arena

Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies.

Panic Room
Panic Room

Silver · Arena

Once per combat, when you would die, instead turn into a wisp, set yourself to 20% Health, and travel to a random spot in the arena.

Parasitic Mutation
Parasitic Mutation

Silver · Arena

Every round this mutates into one of your opponent's augments. Only mutates into augments you could roll.

Parry
Parry

Silver · Arena

Poltergeist
Poltergeist

Silver · Arena

Ragebait
Ragebait

Silver · Arena

Rags to Riches
Rags to Riches

Silver · Arena

ReEnergize
ReEnergize

Silver · Arena

Repulsor
Repulsor

Silver · Arena

On dropping below 60% or 30% Health, nearby enemies are Knocked Back.

Sacrifice: For Silver
Sacrifice: For Silver

Silver · Arena

After 2 rounds, gain a bonus Silver Augment.

Scoped Weapons
Scoped Weapons

Silver · Arena

Self Destruct
Self Destruct

Silver · Arena

Every 13 seconds Autocast, attach a bomb to yourself, it explodes, dealing massive true damage and Knocking Up nearby enemies.

Serve Beyond Death
Serve Beyond Death

Silver · Arena

The first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay.

Shadow Runner
Shadow Runner

Silver · Arena

Silver Spoon
Silver Spoon

Silver · Arena

Deal increased damage per Silver Augment you have.

Slap Around
Slap Around

Silver · Arena

Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round.

Slime Time
Slime Time

Silver · Arena

Every few seconds Autocast a burst slime from your body, dealing magic damage to nearby enemies. If you hit a champion, secrete a blob that heals you when walked over.

Snowball Fight!
Snowball Fight!

Silver · Arena

Sonic Boom
Sonic Boom

Silver · Arena

Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.

Spin Me Right Round
Spin Me Right Round

Silver · Arena

Spin To Win
Spin To Win

Silver · Arena

Your spin Abilities gain 15 Ability Haste and deal 15% more damage!

Spirit Infusion
Spirit Infusion

Silver · Arena

Stabby Stabby
Stabby Stabby

Silver · Arena

Stackosaurus Rex
Stackosaurus Rex

Silver · Arena

When you gain permanent Stacks of an Ability, gain 75% more!

Stats!
Stats!

Silver · Arena

Gain 2 Stat Anvils!

Stay Resolute
Stay Resolute

Silver · Arena

Summoner's Safari
Summoner's Safari

Silver · Arena

Support Main
Support Main

Silver · Arena

Swift and Safe
Swift and Safe

Silver · Arena

Tank It Or Leave It
Tank It Or Leave It

Silver · Arena

You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.

The Brutalizer
The Brutalizer

Silver · Arena

Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality.

Tormentor
Tormentor

Silver · Arena

Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.

Trailblazer
Trailblazer

Silver · Arena

Dashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.

Transmute: Gold
Transmute: Gold

Silver · Arena

Gain a random Gold Augment.

Trash To Treasure
Trash To Treasure

Silver · Arena

Trusty Weapon
Trusty Weapon

Silver · Arena

Twin Fire
Twin Fire

Silver · Arena

Typhoon
Typhoon

Silver · Arena

Your Attacks fire a bolt at an additional target dealing reduced damage and applying effects.

Ultimate Unstoppable
Ultimate Unstoppable

Silver · Arena

After using your Ultimate, you become immune to crowd control for 2 seconds. (8 second Cooldown).

Veil of Warding
Veil of Warding

Silver · Arena

Virtuous Cycle
Virtuous Cycle

Silver · Arena

Warmup Routine
Warmup Routine

Silver · Arena

Gain the Warmup Routine Summoner Spell. Channel your inner dancer to increase your damage by 2% per second, up to 20% max.

Wind Beneath Blade
Wind Beneath Blade

Silver · Arena

Witchful Thinking
Witchful Thinking

Silver · Arena

Gain 60 Ability Power.

Event 25

Abstain From Power
Abstain From Power

Event · Arena

Restore 10% of the health you've sacrificed to Tahm Kench. Gain 1 Silver Stat Anvil.

Abstain From Risk
Abstain From Risk

Event · Arena

Restore 10% of the health you've sacrificed to Tahm Kench. Instantly gain a Silver Augment.

Abstain From Wealth
Abstain From Wealth

Event · Arena

Restore 10% of the health you've sacrificed to Tahm Kench. Gain + 500 gold.

Ally Demon
Ally Demon

Event · Arena

Vote for your team to ally with the Demons. Allying with Demons grants an Augment Level when a Hunter team is eliminated.

Ally Hunter
Ally Hunter

Event · Arena

Vote for your team to ally with the Demon Hunters. Allying with Demon Hunters grants you + 500 bonus gold when you beat a Demon team.

Bloodrazor
Bloodrazor

Event · Arena

Dealing damage deals an additional 1.5% max health physical damage.

Chemtech Putrifier
Chemtech Putrifier

Event · Arena

All damage you do applies Grevious Wounds.

Compulsion For Power
Compulsion For Power

Event · Arena

Compulsion For Risk
Compulsion For Risk

Event · Arena

Compulsion For Wealth
Compulsion For Wealth

Event · Arena

Craving For Power
Craving For Power

Event · Arena

Craving For Risk
Craving For Risk

Event · Arena

Craving For Wealth
Craving For Wealth

Event · Arena

Dematerializer
Dematerializer

Event · Arena

Your damage executes champions that are below 10% Health.

Enchanted Flask
Enchanted Flask

Event · Arena

Gain a Spell Shield every 10 seconds.

Frozen Mallet
Frozen Mallet

Event · Arena

Dealing damage Slows enemies.

Gain a Prismatic Stat Anvil
Gain a Prismatic Stat Anvil

Event · Arena

Gain a Prismatic Stat Anvil.

Gain an Augment slot
Gain an Augment slot

Event · Arena

Unlock your 5th Augment Slot. In 4 rounds gain a Silver Augment.

Gain Stat Anvil
Gain Stat Anvil

Event · Arena

Gain a random Stat Anvil.

Lamb's Respite
Lamb's Respite

Event · Arena

Gain 1 additional revive, and cuts the time needed to revive in half.

Level Augments
Level Augments

Event · Arena

Remove an Augment. Gain 2 random Augment Levels.

Remnant of the Watchers
Remnant of the Watchers

Event · Arena

Reduce the Attack Speed of nearby champions.

Replace Augment
Replace Augment

Event · Arena

Replace one of your Augments with an Augment 1 tier higher.

Swindler's Orb
Swindler's Orb

Event · Arena

Dealing damage to an enemy champion reduces their shields.

Wolf's Frenzy
Wolf's Frenzy

Event · Arena

Lose your innate revive. Increase your Health by 15%. If you deal damage that would leave a champion below below 10% maximum health, execute them.